Tag Archives: Nvidia

GSync Achieved on a Display without a GSync Module

A couple of weeks ago, an ASUS Norway Support rep inadvertently leaked an early build of the NVIDIA mobile driver. This mobile driver was build (version 346.87) focused specifically on their line of  G751 laptops. This driver was posted on an ROG forum by the user Gamenab who supposedly just came across the driver by chance. Continue reading GSync Achieved on a Display without a GSync Module

NVIDIA: “No Plans For An Update Specifically For The GTX970”

A couple of days ago, we informed you about NVIDIA’s plans to release a driver update that will tune what’s allocated where in memory to further improve performance. While those were the exact words of NVIDIA’s forum moderator, it appears that the company won’t release any driver specifically for the GTX970. Continue reading NVIDIA: “No Plans For An Update Specifically For The GTX970”

NVIDIA Is Working On A New Driver Update For GTX970, AMD Mocks NVIDIA’s False Advertising

And that was to be expected. After this whole controversy surrounding NVIDIA’s GTX970 VRAM issues, AMD released an image in which it makes fun of it. As we can see, AMD’s image claims that the VRAM of its Radeon R9 290 graphics cards is exactly what is advertised. Continue reading NVIDIA Is Working On A New Driver Update For GTX970, AMD Mocks NVIDIA’s False Advertising

NCIX Classifies GTX970’s Specs As False Advertisement, NVIDIA’s GeForce Social Media: “We Messed Up”

Things are definitely not looking good for NVIDIA as this whole memory controversy surrounding its GTX970 may force it to do a recall on that particular GPU. On the other hand, NVIDIA’s GeForce Social Media Guy went ahead and claimed that the company messed up, and that he understands PC users’ frustration over this issue. Continue reading NCIX Classifies GTX970’s Specs As False Advertisement, NVIDIA’s GeForce Social Media: “We Messed Up”

NVIDIA’s Moderator Issues Statement Regarding GTX970’s VRAM Usage

After the whole controversy surrounding GTX970’s VRAM usage, NVIDIA went ahead and made a statement regarding this issue. According to the green team, GTX970’s memory is split in two sections; the first section that has a higher priority allocates 3.5GB while the second section allocates 500MB. And while a game can allocate all 4GBs, only 3.5GB are being allocated when a game needs less than that. Continue reading NVIDIA’s Moderator Issues Statement Regarding GTX970’s VRAM Usage

GTX 970 VRAM Bug Update – New Program Tests VRAM, NVIDIA Is Looking Into This Issue

Last week, we informed you about various reports regarding GTX970’s inability to effectively take advantage of more than 3.5GB of its VRAM. Our reader ‘Blackburn Whiteknight’ contacted today and shared with us some new information this issue. Not only that, but NVIDIA has stated that it is currently looking into this. Continue reading GTX 970 VRAM Bug Update – New Program Tests VRAM, NVIDIA Is Looking Into This Issue

NVIDIA GeForce 347.25 WHQL Drivers Released, Expands MFAA Support For DX10 & DX11 Titles

NVIDIA has released a new WHQL driver for its graphics cards. The GeForce 347.25 WHQL driver expands Multi-Frame Sampled Anti-Aliasing (MFAA) support for DX10/DX11 games, and is described as the ideal driver for Dying Light (that releases next week). Continue reading NVIDIA GeForce 347.25 WHQL Drivers Released, Expands MFAA Support For DX10 & DX11 Titles

Report: DirectX 12 To Be Exclusive To Windows 10, NVIDIA Lists DX12 Compatible GPUs

Since its initial announcement, a lot of PC gamers wondered whether DX12 would be exclusive to Microsoft’s new operating system or not. Well, it seems that this new API will be indeed exclusive to Windows 10, as the official Twitter account of DX12 basically confirmed it. Continue reading Report: DirectX 12 To Be Exclusive To Windows 10, NVIDIA Lists DX12 Compatible GPUs