Tag Archives: Microsoft

Gears of War: Ultimate Edition – Third PC Update Now Out, Packs Optimizations To Reduce Hitches

The Coalition has released the third PC update for Gears of War: Ultimate Edition. This third patch adds support for ultra-wide resolutions, adds an FPS counter, and features pipeline state object cache optimizations to reduce hitches during level transitions. This update will be auto-downloaded from the Windows 10 store, and you can read the complete changelog below. Continue reading Gears of War: Ultimate Edition – Third PC Update Now Out, Packs Optimizations To Reduce Hitches →

Killer Instinct – Framerate Tied To Refresh Rate, Workaround For 60FPS On 120Hz & 144Hz Monitors

Killer Instinct fans, we’ve got some good and some bad news for you today. The good news is that Killer Instinct is finally available on the PC. The bad news is that the game’s framerate is tied to the refresh rate, meaning that it is ultra fast on monitors that run at 120hz or 144hz. Continue reading Killer Instinct – Framerate Tied To Refresh Rate, Workaround For 60FPS On 120Hz & 144Hz Monitors →

Gears of War: Ultimate Edition – Third PC Update Detailed, Adds Support For Ultra-wide Resolutions

The Coalition has revealed the release notes for the third PC update of Gears of War: Ultimate Edition. According to the release notes, this patch will add support for ultra-wide resolutions and will feature some adjustments to low (1GB VRAM) texture settings. Continue reading Gears of War: Ultimate Edition – Third PC Update Detailed, Adds Support For Ultra-wide Resolutions →

Quantum Break’s PC Graphics Settings Possibly Revealed

Quantum Break releases on the PC on April 5th, and it appears that its graphics settings have already been revealed. Our reader ‘Jack’ shared with us the following images, showing the game’s PC graphics settings. Remedy has included a respectable amount of options to tweak, so go ahead and take a look. Continue reading Quantum Break’s PC Graphics Settings Possibly Revealed →

GOW: Ultimate Edition – New Patches Will Improve Textures On GPUs With 1GB VRAM, Will Reduce Hitches

The Coalition has issued an update about the status of Gears of War: Ultimate Edition, and what PC gamers can expect from future patches. According to the team, the next updates will improve the quality of textures on 1GB VRAM graphics cards, will reduce hitches in general and during level transitions, and will add ultra-wide resolutions. Continue reading GOW: Ultimate Edition – New Patches Will Improve Textures On GPUs With 1GB VRAM, Will Reduce Hitches →

Killer Instinct – PC Graphics & Visuals Options Leaked

Killer Instinct is coming to the PC on March 29th and its Graphics and Visuals options have been revealed. Killer Instinct will be a free to download game, and will be up to date with the Xbox One version (in other words, we’ll be getting Season 3).  Moreover, Killer Instinct will support cross-platform play between the PC and Xbox One. Continue reading Killer Instinct – PC Graphics & Visuals Options Leaked →

Gears of War: Ultimate Edition – PC Performance Analysis

Gears of War: Ultimate Edition is one of the first DX12-only titles. Developed by The Coalition, Gears of War: Ultimate Edition is powered by an enhanced version of Unreal Engine 3. The Coalition released yesterday a performance patch for this title, so time now to see how this game performs on the PC platform. Continue reading Gears of War: Ultimate Edition – PC Performance Analysis →

Microsoft Announces Cross-Network Play Support Between Xbox One & PC

Microsoft has announced native support cross-platform play between Xbox One and Windows 10. As Chris Charla, Director of ID@Xbox, announced today, Microsoft is enabling developers to support cross-network play on games that use Xbox Live. Naturally, developers will have to include this option in their games, however it’s good knowing that such a feature is now officially supported. Continue reading Microsoft Announces Cross-Network Play Support Between Xbox One & PC →