Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC

Ghostwire: Tokyo is coming to PC on March 25th and we finally have some tech details about it. From the looks of it, the PC version will support Ray Tracing for Shadows and Reflections. Moreover, it will support both NVIDIA’s DLSS and AMD’s FSR techs. Continue reading Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC

UNCHARTED: Legacy of Thieves Collection rumored to be coming to PC on July 15th

Naughty Dog and Iron Galaxy Studios have updated the Steam database of UNCHARTED: Legacy of Thieves Collection, hinting towards a July 15th release. Do note that this release date is not final, so take it with a grain of salt. Continue reading UNCHARTED: Legacy of Thieves Collection rumored to be coming to PC on July 15th

New STRANGER OF PARADISE FINAL FANTASY ORIGIN screenshots showcase characters, enemies & environments

Square Enix has released a new set of screenshots for STRANGER OF PARADISE FINAL FANTASY ORIGIN, showcasing some of its characters, enemies and environments. Continue reading New STRANGER OF PARADISE FINAL FANTASY ORIGIN screenshots showcase characters, enemies & environments

Shadow Warrior 3 PC Performance Analysis

Earlier this month, Devolver released the latest part in Flying Wild Hog’s Shadow Warrior series, Shadow Warrior 3. At launch, the game had major stuttering issues, which is why we’ve decided to slightly delay our analysis. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Shadow Warrior 3 PC Performance Analysis