Electronic Arts has just released Need for Speed Unbound on PC. Powered by the Frostbite Engine, the game supports NVIDIA’s DLSS 3 tech. As such, we’ve decided to benchmark this tech first and share our impressions of it. Continue reading Need for Speed Unbound – 4K DLSS 3 Benchmarks & Impressions
The Callisto Protocol has shader compilation stutters and optimization issues on PC
KRAFTON has just released The Callisto Protocol on PC, and we have some bad news for all its PC fans. Unfortunately, the game suffers from shader compilation stutters. Not only that, but there are numerous optimization issues currently on PC. Continue reading The Callisto Protocol has shader compilation stutters and optimization issues on PC
Resident Evil 4 Ultimate HD apparently has a fully functional Tyrant from Resident Evil Remake
Now here is something really crazy. From the looks of it, Resident Evil 4 Ultimate HD has a fully functional Tyrant (including the 3D model, AI and data) from Resident Evil Remake. Continue reading Resident Evil 4 Ultimate HD apparently has a fully functional Tyrant from Resident Evil Remake
Here is the Playstation 4 emulator, fpPS4, running some PS4 games
YouTube’s ‘John GodGames Emus’ has shared a video, showcasing the Playstation 4 emulator, fpPS4, booting and going in-game in a number of PS4 games. Continue reading Here is the Playstation 4 emulator, fpPS4, running some PS4 games
The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements
KRAFTON and Striking Distance Studios have revealed the High/Max and Ultra/Ray Tracing PC requirements for The Callisto Protocol. Unfortunately, though, the teams did not share the resolution and framerate that these PC specs currently target. Continue reading The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements
The Witcher 3 Next-Gen will have Ray Tracing Global Illumination, Reflections, Ambient Occlusion and Shadows on PC
A few days ago, CD Projekt RED detailed the Ray Tracing effects for The Witcher 3 Next-Gen. According to the team, The Witcher 3 Next-Gen will have Ray Tracing for Global Illumination and Ambient Occlusion. However, NVIDIA is also stating that the PC version will also have Ray Tracing for both Reflections and Shadows. Continue reading The Witcher 3 Next-Gen will have Ray Tracing Global Illumination, Reflections, Ambient Occlusion and Shadows on PC
NVIDIA DLSS 3 is a game changer in Warhammer 40K: Darktide
Fatshark has just released Warhammer 40K: Darktide on PC, supporting Ray Tracing effects and NVIDIA’s DLSS 3. And, in this particular game, DLSS 3 is a game changer that can significantly improve performance without noticeable visual artifacts/issues. Continue reading NVIDIA DLSS 3 is a game changer in Warhammer 40K: Darktide
Like a Dragon: Ishin! gets a gameplay combat trailer
SEGA has released a new gameplay trailer for Like a Dragon: Ishin! that focuses on its combat mechanics. Players will engage in visceral combat that lets you switch between four different battle styles: Swordsman, Gunman, Wild Dancer and Brawler. Continue reading Like a Dragon: Ishin! gets a gameplay combat trailer
Sonic Frontiers PC Review
Most of you are probably aware of the Sonic cycle, right? If not a quick primer: Step 1. Sega shows tidbits of a new entry in the franchise, lack of new friends (or perhaps annoying ones) in promotional materials, people who are deluded get hopes up. Step 2. Revealed that annoying or stupid looking new friends are in fact in the game, gameplay looks garbage-tier, hopes dashed. Step 3. Game releases, it’s smashed by critics as junk. Continue reading Sonic Frontiers PC Review
Elden Ring Dark Moon is a brand new gameplay overhaul modpack
Dylan Alexander has released Elden Ring Dark Moon, a modpack based on Elden Ring: Shattered by water_bear. According to its description, this modpack aims to “add on to Shattered’s gameplay overhaul while adding some things from myself and some other creators.” Continue reading Elden Ring Dark Moon is a brand new gameplay overhaul modpack