Posts by Spencer:
Posted on: 24 Jan 2022
This week for episode 22 we cover the Microsoft-Activision/Blizzard acquisition, our games of the year and go in-depth on Halo Infinite campaign talk. Halo Infinite’s basically been part of this podcast since it started and in a way this series has documented all its ups and downs following the bungled announcement with Craig the Brute.
Posted on: 21 Nov 2021
This week for episode 21 Mondo and I cover Konami rumors, Steam Deck’s delay, the GTA debacle and our very early impressions of Forza Horizon 5 and Halo Infinite.
Posted on: 26 Sep 2021
This week for episode 20 Mondo and I cover the Nvidia GeForce leaks, lent recent credibility by the recent ActRaiser announcement, which we also discuss. We also go over the debut of the new Saints Row.
Posted on: 22 Aug 2021
Mondo and myself are back this week to discuss Halo Infinite’s progress, Ocarina of Time possibly being successfully decompiled and the cost of Epic game store’s exclusives.
Posted on: 18 Jul 2021
Mondo and myself are back this week to discuss Valve’s new Steam Deck handheld. The value proposition seems immense. Additionally we talk Company of Heroes 3 (hype), Windows 11 and selling Steam items for wallet credit.
Posted on: 20 Jun 2021
Mondo and myself are coming back early with an extra long E3 special episode. We cover Microsoft’s show (as well as Nintendo’s for those of you out there emulating Switch) as well as Ubisoft and Square Enix.
Posted on: 19 Jun 2021
Often times I think to myself how much I would appreciate native widescreen support in beloved retro titles. One no longer has to lust over the concept for Super Mario World with the recently released Super Mario Widescreen project.
Posted on: 05 Jun 2021
In our sixteenth episode we discuss rumors about a Steam handheld and Game Pass on Steam as well as the incoming new version of Windows. Additionally we discuss Sega’s intentions to revive more of its “dormant” IP.
Posted on: 09 May 2021
This week we launched into a discussion about Sony’s first-party almost immediately, specifically the differences and preferences we had for prior generations of their first-party output. Hopefully, as time marches on and we see more and more content from Sony they may give us some of their back catalog.
Posted on: 03 Apr 2021
This week in Gaming After Dark we hit our fourteenth episode! This episode we discuss Microsoft’s Auto-HDR feature heading to Windows 10 from Xbox, AMD’s FidelityFX, Earth Defense Force and Game Pass receiving updated versions of some titles that aren’t available elsewhere.