Skyrim Total Conversion “Enderal – The Shards of Order” Gets New Screenshots

Skyrim v5
SureAI Team is currently developing a total conversion mod for Skyrim that is basically the sequel to Nehrim: At Fate’s Edge, called Enderal – The Shards of Order. The story of Enderal is not set in the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim. This mod has been in development for over a year, and the team released today a new set of screenshots from it. No ETA has been announced as of yet. Our biggest gripe is with the custom TOD that feels of, as well as with the somehow limited shading effects. Hopefully the team will further enhance it before releasing it. Enjoy! Continue reading Skyrim Total Conversion “Enderal – The Shards of Order” Gets New Screenshots

GeForce 320.00 Beta Drivers Released, Boost Performance By Up To 20% In Several Games

Nvidia
Nvidia has released a set of drivers for its GPUs. The GeForce 320.00 Beta drivers come with a performance boost for GeForce 400/500/600 series GPUs in several PC games. In addition, this new set of drivers features updated SLI profiles for Resident Evil 6, Trackmania 2: Canyon and Natural Selection 2, as well as new SLI profiles for GRID 2, Call of Juarez: Gunslinger, Far Cry 3: Blood Dragon and Dead Island: Riptide. Continue reading GeForce 320.00 Beta Drivers Released, Boost Performance By Up To 20% In Several Games

Jagged Alliance: Flashback – Kickstarter Campaign Launched

Jagged Alliance Flashback
Full Control today announced the launch of a Kickstarter campaign to develop and publish Jagged Alliance: Flashback. Based on the widely popular critically acclaimed Jagged Alliance series, Jagged Alliance: Flashback is not just a reboot, but a reset that returns the franchise to the tactical turn-based action of the original games. Continue reading Jagged Alliance: Flashback – Kickstarter Campaign Launched

Assassin’s Creed III – The Tyranny of King Washington ‘The Redemption’ Is Now Available On PC & X360

Assassins Creed 3 v2
Ubisoft announced today the launch of The Redemption, the third and last episode in the three-part Assassin’s Creed III – The Tyranny of King Washington downloadable content series, on X360 and PC. This episode will be available for PS3 starting tomorrow, April 24th. Continue reading Assassin’s Creed III – The Tyranny of King Washington ‘The Redemption’ Is Now Available On PC & X360

Grand Theft Auto V Gets New In-Engine Tech Footage

Grand Theft Auto V v4
I know, I know, you read that ‘new in-game footage’ line and were so excited that did not pay attention to the tech-thing, right? Well, there was a reason we included the word ‘tech’, as this is simply a timelapse video from GTA V. In other words, this can be considered as a trailer that showcases what the engine will be able to offer us and nothing more. Though there is still no word about a PC version of GTA V, word has it that GTA V PC might get unveiled during Take Two’s upcoming investor call. Until then, though, enjoy the video! Continue reading Grand Theft Auto V Gets New In-Engine Tech Footage

Nordic Games Acquires ‘Darksiders’, ‘Red Faction’ and ‘MX vs ATV’ IP Rights

Darksiders 2
Nordic Games has just unveiled that it has acquired the IP rights of Darksiders, Red Faction and MX vs ATV from THQ. This is great news as a new Darksiders game seems now possible. The bad news is that Nordic Games is not a triple-A publisher like EA or Ubisoft, thus those franchises may not receive the attention to detail (or the budget) most fans have been hoping for. Continue reading Nordic Games Acquires ‘Darksiders’, ‘Red Faction’ and ‘MX vs ATV’ IP Rights

PhysX Showcases The Best Real-Time Fluids – Position Based Fluids Demoed

PhysX water
PhysX.info showcased a new fluid simulation algorithm called Position Based Fluids. We’ve criticized PhysX effects in the past, but this new algorithm sports the best real-time fluids (aka water) we’ve ever seen. It’s no stretch to say that this digital water comes close to the real deal, which is a big accomplishment. It is said that more details on this a new technique will be available later on, in a SIGGRAPH 2013 paper. Currently there are no games taking advantage of this technique, so here is hoping that developers will start using both PhysX 3.0 and the latest techniques that have been introduced to the latest PhysX builds (this new fluid simulation technique will be added in future versions of PhysX SDK or APEX modules). According to YouTube’s ‘Zogrim’ who uploaded the video, a GTX580 was able to handle both sim (~ 130k particles) and rendering at 30 fps. Enjoy! Continue reading PhysX Showcases The Best Real-Time Fluids – Position Based Fluids Demoed

Battlefield 3 – Venice Unleashed Will Bring Mods To DICE’s FPS, Closed Beta Enlistments Open

Battlefield 3 v8
Battlefield fans, this is for you. Modder NoFate announced that he and his team have opened the enlistment system for their highly anticipated project for Battlefield 3, Venice Unleashed. Those interested can head over to its website and sign up for the closed beta that will be launched – hopefully – soon. Continue reading Battlefield 3 – Venice Unleashed Will Bring Mods To DICE’s FPS, Closed Beta Enlistments Open

Gearbox Software Has Acquired Homeworld

Homeworld
Gearbox Software has just announced that it was the highest bidder in the acquisition of the Homeworld franchise from THQ. Not only that, but Brian Martel, Gearbox Software’s Chief Creative Officer, intents of making the original versions of both Homeworld and Homeworld 2 accessible on today’s leading digital platforms. In other words, incoming Steam release. Continue reading Gearbox Software Has Acquired Homeworld