Tag Archives: Stardock

Sins of a Solar Empire II will be released on August 15th, and here are its PC requirements

Stardock has announced that its real-time 4X strategy game, Sins of a Solar Empire II will be released on August 15th. Moreover, the publisher shared the game’s official PC system requirements. So, let’s take a look at them. Continue reading Sins of a Solar Empire II will be released on August 15th, and here are its PC requirements →

Ashes of the Singularity: Escalation Update 3.0 released, overhauls its benchmark tool

Stardock released a major v3.0 update for its massive-scale RTS game, Ashes of the Singularity: Escalation, today. In addition to a complete overhaul of the game’s balance, the benchmark has been updated and improved in order to account for new and evolving technology. Continue reading Ashes of the Singularity: Escalation Update 3.0 released, overhauls its benchmark tool →

New Star Control: Origins benchmark released, focuses on measuring DirectX 12 & Vulkan performance

Stardock has released a benchmark on the Star Control: Origins game. The benchmark is set on an alien world that is generated on-the-fly as the scripted lander travels over it. The objective is to measure high-end PC gaming performance using DirectX 12 and Vulkan, while putting as much stress on the CPU as possible also. Continue reading New Star Control: Origins benchmark released, focuses on measuring DirectX 12 & Vulkan performance →

Star Control: Origins has been removed from Steam due to a DMCA notice [UPDATE]

Stardock has announced that Star Control has been removed from Steam due to a DMCA take down notice. According to the developers, and even though there is a legal dispute between Stardock and Reiche and Ford regarding the trademarks and copyrights pertaining to Star Control, the creators of Star Control have issued a DMCA and have successfully removed Stardock’s title from Steam. Continue reading Star Control: Origins has been removed from Steam due to a DMCA notice [UPDATE] →