Warhorse Studios has showcased a playable build of Kingdom Come: Deliverance. According to the team, this is the same build the company was showing to publishers last year. This video is one hour long, so sit back and enjoy the show! Continue reading Kingdom Come: Deliverance – One Hour Of Gameplay Footage
Irrational Games Shuts Down, A New Small Studio Will Emerge
Man, what a blow. Bioshock: Infinite was considered one of the best shooters (not THE best, but one of the best) of 2014. You’d expect that Irrational Games would be in a great place, however this legendary studio is shutting down. This was revealed by Ken Levine himself. Irrational Games is no more. Continue reading Irrational Games Shuts Down, A New Small Studio Will Emerge
NASCAR ’14 Now Available On PC, PS3 & X360
Deep Silver announced today that NASCAR ’14 is now available on PC, X360 and PS3. According to the company, players can look forward to new online leagues, skill-based matchmaking gameplay, improved single-player AI and soon, a free patch to align NASCAR ’14 with the new Sprint Cup Chase rules and updated driver roster. Continue reading NASCAR ’14 Now Available On PC, PS3 & X360
The Vanishing of Ethan Carter – New Screenshot & Videos Show Off Vegetation
The Astronauts has released a new screenshot and two videos, showcasing the vegetation that will be present in The Vanishing of Ethan Carter. The Vanishing of Ethan Carter looks really promising, and The Astronauts’ Adam Bryla has posted a story about how the development team approached 3D foliage. It’s an interesting post, so make sure to read it if you are interested in this title. Enjoy! Continue reading The Vanishing of Ethan Carter – New Screenshot & Videos Show Off Vegetation
Shadow Warrior Targets 1080p/60FPS On PS4, Equivalent To PC Ultra Settings (SSAO & Mirrors Enabled)
We recently had the pleasure of speaking with Flying Wild Hog about Shadow Warrior and its Road Hog Engine. The development team is currently working on the PS4 version of Shadow Warrior and we couldn’t help but ask them about that specific version. After all, there were some performance issues with the PC version of Shadow Warrior, therefore we wanted to know whether the PS4 development would help bring various optimizations to the PC version as well. Continue reading Shadow Warrior Targets 1080p/60FPS On PS4, Equivalent To PC Ultra Settings (SSAO & Mirrors Enabled)
Kingdom Come: Deliverance & Star Citizen Will Share Technology
I’m pretty sure that Chris Roberts was whispering to himself one of Dr. Betruger’s lines from Doom 3 – “Amazing things will happen here soon, you just wait” – the moment he launched the crowd-funding campaign for Star Citizen. Indeed, it seems that amazing things are about to happen in the PC front, as Warhorse Studios and Cloud Imperium will be sharing various techniques between them. Continue reading Kingdom Come: Deliverance & Star Citizen Will Share Technology
Square Enix & Amazon Launch The Ultimate THIEF Mod Contest
Square Enix and Amazon, in collaboration with a host of gaming partners including AMD and the team behind The Dark Mod, today announced the ultimate THIEF mod contest in celebration of the upcoming reboot to THIEF. Continue reading Square Enix & Amazon Launch The Ultimate THIEF Mod Contest
Monstrum Greenlight Campaign Launched
Team Junkfish announced today the launch of their Greenlight Campaign for their game Monstrum. Monstrum isset for release in Late Q3 for Windows with plans to launch on Mac and Linux platforms, complete with Oculus Rift support. Continue reading Monstrum Greenlight Campaign Launched
Nvidia GeForce 334.89 WHQL Released, Introduce New SLI & 3D Vision Profiles
Nvidia has released a new set of WHQL drivers for its graphics cards. According to the release notes, Nvidia’s GeForce 334.89 WHQL drivers come with some new SLI and 3D profiles. In case you’re wondering, no: there is no SLI profile for Titanfall’s beta as of yet. Continue reading Nvidia GeForce 334.89 WHQL Released, Introduce New SLI & 3D Vision Profiles
Illusionstar Games Chooses CRYENGINE over Unreal Engine 4, Has Two Titles Under Development
IllusionStar Games has announced that after months of testing both Unreal Engine 4 and CRYENGINE, the later engine will be the official game engine for all its titles. The company did not reveal why it has chosen Crytek’s engine over Epic’s engine, however it did confirm that it is currently working on two unannounced titles. Continue reading Illusionstar Games Chooses CRYENGINE over Unreal Engine 4, Has Two Titles Under Development