Far Cry 4 – New Screenshots Revealed

Alongside the new screenshots for Assassin’s Creed: Unity, a new batch of screenshots for Far Cry 4 have been revealed. Far Cry 4 is currently planned for a November 21st release on both old-gen and current-gen systems. We’ve contacted Ubisoft for a tech interview we declined for the moment as the team did not have enough time on its hands (we may have one prior to the game’s release if the team finds some time, who knows). Enjoy! Continue reading Far Cry 4 – New Screenshots Revealed

Assassin’s Creed: Unity – New Screenshots Released

A new set of screenshots from Assassin’s Creed: Unity hit the Internet yesterday. Naturally, these shots have been downsampled from a really high-resolution (like pretty much all screenshots for most games). Assassin’s Creed: Unity is planned for a November 11th release on PC, Xbox One and PS4. Enjoy, and kudos to our reader ‘Sikandar Ali’ for informing us and TerminalGamer for sharing them. Continue reading Assassin’s Creed: Unity – New Screenshots Released

Metal Gear Solid V: The Phantom Pain – E3 2013 vs Gamescom 2014 Demo Comparison

YouTube’s ‘GamePREMIERE’ has shared a side-by-side comparison of Metal Gear Solid V: The Phantom Pain’s E3 2013 and Gamescom 2014 demos. The thing you will notice immediately is that the TOD (Time Of Day) is different. Distant objects also look better in the E3 2013 demo, though this may be due to a DOF filter. There is also noticeable pop-in on both demos, though it seems that the LOD values are lower on the Gamescom 2014 demo. Enjoy the comparison video below and share your thoughts! Continue reading Metal Gear Solid V: The Phantom Pain – E3 2013 vs Gamescom 2014 Demo Comparison

Armored Warfare – World Premier Public Gameplay Footage

My.com and Obsidian Entertainment have released an exciting video showing off Armored Warfare gameplay footage for the very first time, as shown to the public at PAX Prime. In this video, Rich Taylor, Executive Producer at Obsidian Entertainment, goes through brand new, previously unseen gameplay footage, giving a more in-depth and detailed look at the action. Enjoy! Continue reading Armored Warfare – World Premier Public Gameplay Footage

Titanfall – New Update Rolls Out Today, Adds New Mode Without Titans, Introduces Colorblind Options

Titanfall fans rejoice, for a new update is scheduled to go live later today. This new update will add a new game mode – called Pilot Skirmish – in which players will duke it out without those handy Titans, and will introduce three colorblind options. Continue reading Titanfall – New Update Rolls Out Today, Adds New Mode Without Titans, Introduces Colorblind Options

Silicon Studio Shows Off New Game Engine “Mizuchi”

Back in April, we informed you about Silicon Studio’s new game engine for PC and current-gen consoles. Today, the team behind this new engine – called Mizuchi – has released a new trailer that can be viewed below. Although we still don’t know whether Silicon Studio’s next title will hit the PC, we do have to say that the tech demo for its engine looks gorgeous. So go ahead and take a look at it! Continue reading Silicon Studio Shows Off New Game Engine “Mizuchi”

Battlefield: Hardline – Into the Jungle Trailer

Electronic Arts has released a new trailer for Visceral’s upcoming Battlefield game, Battlefield: Hardline. Battlefield: Hardline brings the BF series to an all new cops and criminal fantasy inspired by some of the most popular TV crime dramas. The game is currently planned for a 2015 release. Enjoy and kudos to our reader Sikandar Ali for informing us! Continue reading Battlefield: Hardline – Into the Jungle Trailer

Lichdom: Battlemage – SLI Workaround Found, Offers Great Scaling

Xaviant’s first-person caster has been released and while we are in the middle of our Performance Analysis, we felt the need to share one of our findings. Lichdom: Battlemage is a GPU-bound title and requires a high-end GPU at max settings. Unfortunately the game does not come – at least at this moment – with SLI/Crossfire support, however there is a workaround to this issue. Continue reading Lichdom: Battlemage – SLI Workaround Found, Offers Great Scaling

Unreal Engine 4-powered ‘Caffeine’ Gets Final Pre-Release Demo

Incandescent Imaging’s Dylan has informed us about the release of the final pre-release demo for his upcoming Unreal Engine 4-powered game, Caffeine. As Dylan noted, the purpose of this final demo is to give all of you an early look at the atmosphere, visual style and the beginnings of the narrative. Continue reading Unreal Engine 4-powered ‘Caffeine’ Gets Final Pre-Release Demo

Construction Simulator 2015 Announced, Hits PC & Mac This November

Astragon Software and Weltenbauer announced today the upcoming release of Construction Simulator 2015 for PC and Mac in November 2014. In Construction Simulator 2015, the player assumes the role of a builder, who sets out to expand his freshly inherited building yard and vehicle fleet by fulfilling construction and supply contracts and working himself up to the top from small-time contractor to the largest construction tycoon in town. Continue reading Construction Simulator 2015 Announced, Hits PC & Mac This November