PC Gaming Hardware Market Produced $21.5 Billion Last Year, Twice The Size Of Console Hardware Sales

It appears that the PC gaming market is doing well, as according to a latest report, it managed to produce $21.5 billion in hardware sales last year. That’s more than double the revenues derived from console sales, so yeah; the PC gaming market is alive and kicking a*s. Continue reading PC Gaming Hardware Market Produced $21.5 Billion Last Year, Twice The Size Of Console Hardware Sales

Unreal Engine 4-powered “Battlefleet Gothic: Armada” Gets First Gameplay Trailer

Focus Home Interactive has released the first gameplay trailer for Battlefleet Gothic: Armada. Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space. Continue reading Unreal Engine 4-powered “Battlefleet Gothic: Armada” Gets First Gameplay Trailer

BeamNG.drive – New Video Focuses On Handling Model, Shows New Impressive Vehicle Deformation

BeamNG has released a new video for BeamNG.drive that offers an overview of the characteristics of car handling arising from Node-Beam simulation. BeamNG’s engine looks – technically, not visually – phenomenal and this video also packs some new highly detailed vehicle deformation effects. Enjoy! Continue reading BeamNG.drive – New Video Focuses On Handling Model, Shows New Impressive Vehicle Deformation

The Witcher 3: Wild Hunt – One Million Copies Activated On GOG Galaxy

CD Projekt RED has announced that over one million copies of The Witcher 3: Wild Hunt have been activated on GOG Galaxy, thus proving that the company’s platform can be quite successful. Back in June, there were around 700K activated copies of the game, which means that 300K users have activated their copies on GOG Galaxy. Continue reading The Witcher 3: Wild Hunt – One Million Copies Activated On GOG Galaxy

FIFA 16 – Here Are Fifteen 4K Resolution Screenshots From The Demo [UPDATE: Video Added]

The demo for FIFA 16 has just been released and below you can view some 4K resolution screenshots from it. FIFA 16’s demo suffers from a lot of issues. Players seem unable most of the times to steal the ball from the opponent (something that has been enhanced in PES 2016 for instance), sometimes players ‘ignore’ your commands (even though we were commanding our players or do a header or tackle, they were ‘ignoring’ those commands. Do note that this was rarely happening in the previous FIFA games, but in this demo they were happening a lot of times), “second team-mate pressing” is not as good or effective as in PES 2016, and generally this demo feels really bugged. Here is hoping that EA Sports will have these issues fixed in the final version. Continue reading FIFA 16 – Here Are Fifteen 4K Resolution Screenshots From The Demo [UPDATE: Video Added]

Dragon’s Dogma: Dark Arisen – PC Framerate Won’t Be Locked, More Tech Details Coming Soon

Dragon’s Dogma: Dark Arisen was announced for the PC yesterday, and thankfully this title won’t be locked at 30fps. As Capcom’s Senior Director of Digital Platforms stated, the game will support 60+fps, as well as all the usual graphics options found in the other MT Framework-based games. Continue reading Dragon’s Dogma: Dark Arisen – PC Framerate Won’t Be Locked, More Tech Details Coming Soon

SMITE: Battleground of the Gods Is Now Available On Steam

Hi-Rez Studios today released SMITE, the mythology-themed, free-to-play action MOBA, on Steam. SMITE has developed a community of over 10 million players since it launched through its own proprietary service on PC last year, and this Steam release aims to make the title more accessible to a broader array of gamers. Continue reading SMITE: Battleground of the Gods Is Now Available On Steam