Escape from Tarkov – Hardcore Narrative MMO Mix of FPS/TPS & RPG Genres – Action Gameplay Trailer

Battlestate Games has released a gameplay trailer for its upcoming hardcore narrative MMO game, Escape from Tarkov. Escape from Tarkov is a new hardcore narrative MMO mix of FPS/TPS and RPG genres in which the protagonist finds himself in modern Russian the city sunk into anarchy: only the fittest will solve the mysteries of Tarkov and get out alive. Continue reading Escape from Tarkov – Hardcore Narrative MMO Mix of FPS/TPS & RPG Genres – Action Gameplay Trailer

Paragon – Fourth Character Revealed For Epic’s Upcoming PC Title

Epic Games has released a new teaser trailer for its upcoming PC title, Paragon, revealing a new in-game playable hero called Dekker. Paragon is coming to the PC in early 2016 and will feature five playable characters. And at least from what we’ve seen, we can safely say that it will feature highly detailed in-game characters. Enjoy! Continue reading Paragon – Fourth Character Revealed For Epic’s Upcoming PC Title

Here Is 9 Minutes Of Gameplay Footage From Unravel

I still consider Unravel one of the most beautiful things I’ve ever seen. Unravel is a physics-based puzzle game platformer in which you play as Yarny, a tiny new character made from a single thread of yarn that slowly unravels as you move. And yesterday IGN shared a video, showing 9 minutes of brand new gameplay footage. Enjoy! Continue reading Here Is 9 Minutes Of Gameplay Footage From Unravel

Tom Clancy’s Rainbow Six: Siege Gets NVIDIA GameWorks Trailer

Ubisoft and NVIDIA have released a new trailer for Rainbow Six: Siege, showcasing the NVIDIA GameWorks features that will be included. Rainbow Six: Siege will support HBAO+ and TXAA. Yeap, those will be the only NVIDIA features, so good news fpr everyone I guess. Rainbow Six: Siege releases on December 1st. Enjoy! Continue reading Tom Clancy’s Rainbow Six: Siege Gets NVIDIA GameWorks Trailer

Fallout 4 – First Beta Patch Now Available, Packs General Memory & Stability Improvements

As promised, Bethesda has released the first beta patch for Fallout 4. According to its release notes, this patch comes with general memory and stability improvements, and fixes a couple of bugs that were reported by the fans. You can read the complete changelog below. Continue reading Fallout 4 – First Beta Patch Now Available, Packs General Memory & Stability Improvements

Just Cause 3 – Official PC Requirements Revealed, Will Use NVIDIA GameWorks Features [UPDATE]

Just Cause 3 releases next week and its official PC requirements have been unveiled. In addition, it was revealed that the game will be powered by NVIDIA’s GameWorks features, though it’s still a mystery what kind of features will be implemented. Our guess is that PC gamers can expect HBAO+ to be used, as well as TXAA. We don’t know whether or not Avalanche will use exclusive NVIDIA effects like the Turbulence Smoke effects that were used in Batman: Arkham Knight. Continue reading Just Cause 3 – Official PC Requirements Revealed, Will Use NVIDIA GameWorks Features [UPDATE]

Just Cause 3 – Final Dev Diary Focuses On The Avalanche Engine

Square Enix has released the final video in the Just Cause 3 Developer Diary series, giving us a look at the technology behind the game: the Avalanche Engine. Talking about the combination of mechanics the engine allows for, procedural destruction models and enemy AI behaviours, the final video is a fantastic insight into how the Avalanche Studios team has brought Just Cause 3 to life. Just Cause 3 releases on December 1st. Enjoy! Continue reading Just Cause 3 – Final Dev Diary Focuses On The Avalanche Engine

Star Wars: Battlefront Looks Lovely With Martin Bergman’s Toddyhancer Mod

Remember Martin Bergman? No? Well shame on you. Back in August, Martin shared a number of screenshots from his Toddyhancer mod for GTA V. And while this mod has not been released yet, Martin decided to bring his mod to Star Wars: Battlefront and share some new images from it. Continue reading Star Wars: Battlefront Looks Lovely With Martin Bergman’s Toddyhancer Mod