Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration

The Coalition has just announced that a new update for the PC version of Gears of War: Ultimate Edition will be released next week. This update will pack performance optimizations, Ambient Occlusion tweaks and refactor of texture settings to better reflect VRAM requirements. In addition, this update will disable mouse acceleration. Continue reading Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration →

AMD Announces Capsaicin GDC 2016 Event – Will Preview Polaris – Crytek, HTC & Oculus To Be Present

AMD today announced that it will webcast live from Ruby Skye during the Game Developers Conference in San Francisco. This press event, entitled “Capsaicin,” will be hosted by Radeon Technologies Group’s Senior Vice President and Chief Architect Raja Koduri on Monday, March 14 at 4:00 PM PT (6:00 PM CT/7:00 PM ET), and showcase AMD’s world-class hardware, software and gaming partners. Continue reading AMD Announces Capsaicin GDC 2016 Event – Will Preview Polaris – Crytek, HTC & Oculus To Be Present →

Star Citizen – Free Fly Event Launched – Lets You Enjoy The Game For Free Until March 20th

Cloud Imperium has launched a new Free Fly event for Star Citizen. This event will give everyone the chance to fly every currently flyable ship in the game. This event will last until March 20th, so here is your chance to take a look for yourselves at one of the most anticipated PC games. Continue reading Star Citizen – Free Fly Event Launched – Lets You Enjoy The Game For Free Until March 20th →

The Legend Of Zelda: Ocarina of Time’s Death Mountain Crater Recreated In Unreal Engine 4 – Available For Download

CryZENx has recreated The Legend Of Zelda: Ocarina of Time’s Death Mountain Crater in Unreal Engine 4, and has made this map available for download to everyone. CryZENx has been experimenting with his fan Zelda Ocarina of Time project for a while, and thankfully he has not received yet any C&D letter. Continue reading The Legend Of Zelda: Ocarina of Time’s Death Mountain Crater Recreated In Unreal Engine 4 – Available For Download →

Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support

Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues. Continue reading Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support →