The Coalition has just announced that a new update for the PC version of Gears of War: Ultimate Edition will be released next week. This update will pack performance optimizations, Ambient Occlusion tweaks and refactor of texture settings to better reflect VRAM requirements. In addition, this update will disable mouse acceleration. Continue reading Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration
AMD Announces Capsaicin GDC 2016 Event – Will Preview Polaris – Crytek, HTC & Oculus To Be Present
AMD today announced that it will webcast live from Ruby Skye during the Game Developers Conference in San Francisco. This press event, entitled “Capsaicin,” will be hosted by Radeon Technologies Group’s Senior Vice President and Chief Architect Raja Koduri on Monday, March 14 at 4:00 PM PT (6:00 PM CT/7:00 PM ET), and showcase AMD’s world-class hardware, software and gaming partners. Continue reading AMD Announces Capsaicin GDC 2016 Event – Will Preview Polaris – Crytek, HTC & Oculus To Be Present
Star Citizen – Free Fly Event Launched – Lets You Enjoy The Game For Free Until March 20th
Cloud Imperium has launched a new Free Fly event for Star Citizen. This event will give everyone the chance to fly every currently flyable ship in the game. This event will last until March 20th, so here is your chance to take a look for yourselves at one of the most anticipated PC games. Continue reading Star Citizen – Free Fly Event Launched – Lets You Enjoy The Game For Free Until March 20th
The Legend Of Zelda: Ocarina of Time’s Death Mountain Crater Recreated In Unreal Engine 4 – Available For Download
CryZENx has recreated The Legend Of Zelda: Ocarina of Time’s Death Mountain Crater in Unreal Engine 4, and has made this map available for download to everyone. CryZENx has been experimenting with his fan Zelda Ocarina of Time project for a while, and thankfully he has not received yet any C&D letter. Continue reading The Legend Of Zelda: Ocarina of Time’s Death Mountain Crater Recreated In Unreal Engine 4 – Available For Download
EverQuest Next Is Cancelled
Daybreak Games has announced that after much review and consideration, EverQuest Next has been cancelled. Daybreak Games claimed that EverQuest Next would not meet the expectations we – and all of you – have for the worlds of Norrath, which is why the team decided to cancel it. Continue reading EverQuest Next Is Cancelled
Miscreated – Official GDC 2016 Trailer
Entrada Interactive has released the GDC 2016 trailer for Miscreated. Miscreated is a post-apocalyptic, survival-based multiplayer online game that is powered by CRYENGINE. Miscreated is alsot taking advantage of CRYENGINE’s SVOTI (Sparse Voxel Octree Total Illumination) technique. Enjoy! Continue reading Miscreated – Official GDC 2016 Trailer
Quantum Breaks Gets Launch Trailer
Microsoft has released the launch trailer for Quantum Break, featuring the iconic Nirvana track “Come As You Are.” Quantum Break is coming to the PC on April 5th and promises to be a really demanding title that will take also advantage of DirectX 12. We’ll be sure to cover it, so stay tuned for more! Continue reading Quantum Breaks Gets Launch Trailer
Croteam Releases Serious Engine 1.10 For Free To Everyone
Croteam surprised us today as it released the source code of the Serious Engine v1.10 for free to everyone. This engine was used to create both Serious Sam Classic: The First Encounter and The Second Encounter. Continue reading Croteam Releases Serious Engine 1.10 For Free To Everyone
HITMAN – DirectX 12 Mode Is Unstable, Causes Crashes
HITMAN has just been released on the PC. And while the game shipped with support for DX12, this particular path is currently bugged.
Continue reading HITMAN – DirectX 12 Mode Is Unstable, Causes Crashes
Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support
Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues. Continue reading Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support