Category Archives: PC Performance Analyses

Project CARS – PC Performance Analysis

Project CARS has finally been released on the PC, and GreenManGaming has provided us with a key for this highly anticipated racer. Project CARS has been described by a lot of gamers as the ‘Crysis’ of racing games. And while the game looks amazing, it comes with some really high GPU requirements and some serious CPU issues. Continue reading Project CARS – PC Performance Analysis

Wolfenstein: The Old Blood – PC Performance Analysis

Wolfenstein: The Old Blood, the standalone expansion and prequel to Wolfenstein: The New Order, has been released and it’s time now to see how this game performs on the PC platform. Like its predecessor, Wolfenstein: The Old Blood is powered by id Tech 5, and is plagued by a variety of technical issues due to this really outdated engine. Continue reading Wolfenstein: The Old Blood – PC Performance Analysis

Mortal Kombat X – PC Performance Analysis

Originally, we had no plans to write a PC Performance Analysis article for Mortal Kombat X. You see, most fighting games run exceptionally well on the PC platform, therefore we believed that there wouldn’t be any meaningful reason to write one for Mortal Kombat X. However, some of our readers requested one (after experiencing various performance issues). As a result of those requests, we decided to put NetherRealm’s latest fighting game to the test. Continue reading Mortal Kombat X – PC Performance Analysis

Grand Theft Auto V – PC Performance Analysis

It took Rockstar almost two years to release GTA V on the PC. And while we don’t agree with the way the big company treated PC gamers, we can say that it was – somehow – worth the wait. GTA V on the PC looks beautiful, performs incredibly well, and is this far one of the – if not THE – top optimized PC games of 2015. Continue reading Grand Theft Auto V – PC Performance Analysis

Battlefield: Hardline – PC Performance Analysis

Battlefield: Hardline was originally meant to be released in 2014, however EA and Visceral decided to delay this new entry to the Battlefield series in order to properly playtest and further polish it. GreenManGaming has provided us with a review code for it, so it’s time now to see how this title performs on the PC platform. Continue reading Battlefield: Hardline – PC Performance Analysis

Assassin’s Creed: Rogue – PC Performance Analysis

Assassin’s Creed: Rogue was originally released on old-gen consoles, and has just been released on the PC. Assassin’s Creed: Rogue is built on Assassin’s Creed: Black Flag engine, and – believe it or not – is perhaps the only AC game that runs incredibly well even on older PC configurations. Continue reading Assassin’s Creed: Rogue – PC Performance Analysis

Zombie Army Trilogy – PC Performance Analysis

Rebellion has provided us with some review codes for Zombie Army Trilogy, and you can read below our PC Performance Analysis for this latest FPS title. Zombie Army Trilogy is powered by the Asura Engine; the same engine that powered Sniper Elite 3. Sniper Elite 3 was one of the most optimized games of 2014, and we are happy to report that Zombie Army Trilogy looks and performs even better than that title. Continue reading Zombie Army Trilogy – PC Performance Analysis

Evolve – PC Performance Analysis

Turtle Rock Studios’ latest multiplayer shooter that pits four hunters against a single player-controlled monster has just been released. GreenManGaming has provided us with a Steam key (we’ll talk more about this in our upcoming Editorial), therefore it’s time to see how this game performs on the PC platform. Continue reading Evolve – PC Performance Analysis

Dying Light – PC Performance Analysis

Dying Light has just been released and as you may already heard, it’s plagued by some serious performance issues. Dying Light is powered by Chrome 6 Engine and while the game was meant to hit both current-gen and old-gen platforms, Techland decided to cancel the old-gen version because the game could not run acceptably on both PS3 and X360. And to be honest, you’ll need a really powerful CPU in order to maintain 60fps in this title. But let’s not be hasty… Continue reading Dying Light – PC Performance Analysis