Category Archives: News

Star Wars: Battlefront Will Officially Debut at Star Wars Celebration Event next Month

DICE and EA have just announced that Star Wars: Battlefront will be officially revealed at the Star Wars Celebration event that takes place next month. Although the company did not reveal much, we kind of expect to see the first gameplay video and screenshots from this upcoming Battlefront title. Continue reading Star Wars: Battlefront Will Officially Debut at Star Wars Celebration Event next Month

Cities: Skylines – Patch 1.0.6b Released

Colossal Order has released the first patch for its city builder, Cities: Skylines. This patch improves the building effect radius (as it’s now more accurate), nerfs parks (that previously resulted in decreasing commercial demand), slightly improves road upgrade tool, and adds a a Film grain slider. This update will be auto-downloaded from Steam, and you can view its complete changelog below. Continue reading Cities: Skylines – Patch 1.0.6b Released

Dying Light On Track to Become Techland’s Most Successful Title, 3.2 Million People Played

Techland announced today that within 45 days since launch, the count of Dying Light players reached 3,200,000 people. With that timeframe applied, it makes Dying Light the most popular title in the company’s history. In order to celebrate it, the team has also released an infographic that can be viewed below. Continue reading Dying Light On Track to Become Techland’s Most Successful Title, 3.2 Million People Played

The Witcher 3 Runs with 60fps at Ultra Settings on Intel i7-4790 with GTX980, Gets New Screenshot

The Witcher fans, here is something special for you today. Yesterday we reported about the game’s lack of support for DX12 and a draw distance slider. Today, however, we are bringing you some good news (alongside a new screenshot). Continue reading The Witcher 3 Runs with 60fps at Ultra Settings on Intel i7-4790 with GTX980, Gets New Screenshot

The Witcher 3 – Draw Distance Won’t Be Adjustable, No Plans For DX12 Support + 4K Resolution Screenshot

Gamepressure has updated its “The Witcher 3” FAQ with some new information from CD Projekt RED about this highly anticipated RPG. According to the developers, PC gamers won’t be able to adjust the game’s draw distance. CD Projekt RED claimed that most distances (e.g. for meshes) are set in assets, meaning that while there will – probably – be presets to choose from, there won’t be a slider for draw distance itself. Continue reading The Witcher 3 – Draw Distance Won’t Be Adjustable, No Plans For DX12 Support + 4K Resolution Screenshot

StarCraft II: Legacy of the Void – Closed Beta Phase Begins March 31st

Blizzard has announced that the closed beta phase for StarCraft II: Legacy of the Void will begin on March 31st. As Blizzard noted, the beta will run for a longer period of time than usual and that some things at the start of the beta will feel more rough than usual. In order to celebrate this announcement, Blizzard has rolled out a new trailer for StarCraft II: Legacy of the Void that can be viewed below. Enjoy! Continue reading StarCraft II: Legacy of the Void – Closed Beta Phase Begins March 31st

Windows 10 Will Even Be Free To Pirates

Yes, yes I know, ALL software is free to pirates, but that isn’t exactly newsworthy is it? Terry Myerson, Windows’ chief at Microsoft told Reuters in an interview this morning in efforts to break in to the pirate heavy Chinese market, Microsoft is allowing free Windows 10 upgrades to people without legitimate versions of Windows 7 and 8. Continue reading Windows 10 Will Even Be Free To Pirates

Space Hulk: Ascension Edition Is Full Control’s Last Game, Studio Will No Longer Develop Games

Nordic Games and Full Control have just announced that the latter will no longer develop games. Full Control’s last game was Space Hulk: Ascension Edition, however it will now reduce staff and focus on sales and community support for its existing games. Continue reading Space Hulk: Ascension Edition Is Full Control’s Last Game, Studio Will No Longer Develop Games