Crysis Remastered Trilogy releases on October 15th and during its latest livestream, Crytek detailed all the tech and graphical improvements that are coming with Crysis 2 Remastered. Continue reading Crytek has detailed all the tech/graphical improvements of Crysis 2 Remastered
Category Archives: News
Call of Duty Warzone & Vanguard will get a new anti-cheat system with a PC kernel-level driver
Activision has announced that Call of Duty Warzone and Call of Duty: Vanguard will get a new anti-cheat system, called RICOCHET. Additionally, Activision will launch a new PC kernel-level driver in order to fight back cheaters. Continue reading Call of Duty Warzone & Vanguard will get a new anti-cheat system with a PC kernel-level driver
Monster Hunter Rise will use Denuvo, PC demo releases today, new 4K PC gameplay footage
YouTube’s ‘gaijin hunter’ has shared a video, showing 8 minutes of gameplay footage from the PC version of Monster Hunter Rise. The YouTuber had early access to the PC demo that will come out later today. Thus, this video will give you an idea of what you can expect from it. Continue reading Monster Hunter Rise will use Denuvo, PC demo releases today, new 4K PC gameplay footage
The Elder Scrolls V: Skyrim Anniversary Edition will break compatibility with lots of existing mods
In case you weren’t aware of, The Elder Scrolls V: Skyrim Anniversary Edition will release on November 11th. This new version of Skyrim will be available on PC as a free update to all owners of Skyrim Special Edition. And, according to the developer of SKSE, it will break compatibility with a lot of existing mods. Continue reading The Elder Scrolls V: Skyrim Anniversary Edition will break compatibility with lots of existing mods
NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting
NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 496.13 WHQL driver adds a Shader Cache Size setting. By using this setting, players can set the maximum amount of disk space to use for
storing shader compiles. In theory, this could reduce stutters when a game compiles its shaders. Continue reading NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting
NVIDIA DLSS coming to Baldur’s Gate 3, Rise of the Tomb Raider & Chivalry 2
NVIDIA has announced some new games that will support its Deep Learning Super-Sampling tech. According to the green team, DLSS will be coming to Baldur’s Gate 3, Rise of the Tomb Raider, Sword and Fairy 7 and Chivalry 2. Continue reading NVIDIA DLSS coming to Baldur’s Gate 3, Rise of the Tomb Raider & Chivalry 2
CRYENGINE-powered Lovecraftian horror adventure game, The Alien Cube, releases on October 14th
Alessandro Guzzo has announced that the CRYENGINE-powered Lovecraftian horror adventure game, The Alien Cube, will release on October 14th. In order to celebrate this announcement, the developer has also released a new trailer that you can find below. Continue reading CRYENGINE-powered Lovecraftian horror adventure game, The Alien Cube, releases on October 14th
Wronged Us is a new survival game, inspired by Silent Hill & Dark Souls, using Unreal Engine
An indie team is currently working on a new survival horror game that is inspired by Dark Souls, Silent Hill and Resident Evil. This game is called Wronged Us, and you can find below its debut in-engine trailer. Continue reading Wronged Us is a new survival game, inspired by Silent Hill & Dark Souls, using Unreal Engine
Grand Theft Auto: The Trilogy – The Definitive Edition officially announced, coming in 2021
Earlier this week, the Rockstar Games Launcher leaked the Grand Theft Auto: The Trilogy – The Definitive Edition. And today Rockstar officially announced this remastered trilogy. According to the team, Grand Theft Auto: The Trilogy – The Definitive Edition will release on PC in 2021 via the Rockstar Launcher. Continue reading Grand Theft Auto: The Trilogy – The Definitive Edition officially announced, coming in 2021
Despite promises, Marvel’s Avengers now has gameplay-related microtransactions
Prior to the release of Marvel’s Avengers, Square Enix and Crystal Dynamics were stating that the game would not feature lootboxes or pay-to-win mechanics. The teams were claiming that the game would only feature cosmetic microtransactions. However, the latest update for Marvel’s Avengers introduced paid XP boosters. Continue reading Despite promises, Marvel’s Avengers now has gameplay-related microtransactions