Category Archives: News

No Man’s Sky – Patch #3 changelog revealed, new major patch coming next week

Hello Games has released a new patch for No Man’s Sky, and revealed its complete changelog. According to the release notes, this patch fixes the most common crashes that have been reported, and addresses the corrupted saves files that players have been experiencing. Continue reading No Man’s Sky – Patch #3 changelog revealed, new major patch coming next week

This total conversion mod transforms Resident Evil 4 into a 2D side-scrolling action game for GZDooM

Modder ‘DooMero’ has shared with us a new video from his upcoming total conversion mod for Doom. This mod aims to transform Resident Evil 4 into a 2D side-scrolling action game. It looks cool, so be sure to watch the video. DooMero plans to release a demo, containing chapter 1-1, so stay tuned for more! Continue reading This total conversion mod transforms Resident Evil 4 into a 2D side-scrolling action game for GZDooM

CRYENGINE 5.2 will fully support DX12, CRYENGINE 5.3 will support Vulkan

CRYENGINE fans, we’ve got some interesting news for you today. According to Crytek’s roadmap, CRYENGINE 5.2 (which will be made available in mid-August) will fully support DX12. Not only that, but the next version of CRYENGINE (5.3) – that is currently planned to be made available in mid-October – will support the Vulkan API. Continue reading CRYENGINE 5.2 will fully support DX12, CRYENGINE 5.3 will support Vulkan

Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs

During Gamescom 2016, Microsoft showcased the PC version of Gears of War 4, and HomeCinema-FR was able to capture its graphics settings. The good news here is that The Coalition has included a huge number of options that PC gamers can tweak. Not only that, but Gears of War 4 will support Async Compute, Tiled Resources, Multi-GPUs and Dynamic Resolution Scaling. You can view all of Gears of War 4’s PC graphics settings below! Continue reading Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs

No Man’s Sky Controversy – Did Hello Games Lie?

No Man’s Sky has been out for a while and while Hello Games is trying its best to fix its performance and bug issues – on both the PC and the PS4 – it has been accused of misleading them. According to reports, the final game is nowhere close to what was advertised prior to its release, and some gamers describe its E3 material as misleading as the one for Aliens: Colonial Marines. Continue reading No Man’s Sky Controversy – Did Hello Games Lie?

Blue Byte is in charge of For Honor’s PC version, promises to deliver a game that ‘feels like a PC game’

Ubisoft has revealed some new details about the PC version of For Honor. According to the big publisher, the team responsible for the PC version is Blue Byte; the team behind titles like The Settlers, Anno and Battle Isle (as well as the post-launch content support for Rainbow Six: Siege). Continue reading Blue Byte is in charge of For Honor’s PC version, promises to deliver a game that ‘feels like a PC game’

Ubisoft offers Rayman Origins for free, available for download right now

In order to celebrate its 30th anniversary, Ubisoft is offering PC gamers seven digital games (from June to December) free of charge. Last month, the French company offered the first Splinter Cell game and yesterday the big publisher has made Rayman Origins available to everyone. Continue reading Ubisoft offers Rayman Origins for free, available for download right now

Deus Ex: Mankind Divided – PC Graphics Settings Revealed

Deus Ex: Mankind Divided releases next week and its PC graphics settings have just been revealed. PC gamers will be able to tweak a respectable amount of options, though we do have to note that there is no option for PureHair (perhaps this is a DX12-only option? Who’ll find out once the DX12 patch is out). Continue reading Deus Ex: Mankind Divided – PC Graphics Settings Revealed

Deus Ex: Mankind Divided will not, after all, support DX12 at launch

Deus Ex: Mankind Divided releases next week and a lot of PC gamers are already looking forward to it. Square Enix, EIDOS Montreal and Nixxes claimed that the game would ship with DX12 support from the get-go, however it appears that this won’t be the case. Continue reading Deus Ex: Mankind Divided will not, after all, support DX12 at launch