Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs

During Gamescom 2016, Microsoft showcased the PC version of Gears of War 4, and HomeCinema-FR was able to capture its graphics settings. The good news here is that The Coalition has included a huge number of options that PC gamers can tweak. Not only that, but Gears of War 4 will support Async Compute, Tiled Resources, Multi-GPUs and Dynamic Resolution Scaling. You can view all of Gears of War 4’s PC graphics settings below!

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John Papadopoulos

John is the founder and editor in chief of DSOGaming. He is a PC gaming fan and highly supports the modding and indie community, although his gaming roots can be found on consoles. Basically he is the one you can blame for everything you read at DSOGaming so go ahead and bash him. Contact: Email