Category Archives: News

New Black Mesa patch overhauls its graphics, featuring dynamic lighting, deferred rendering and more

Last month, Crowbar Collective claimed that a new patch would overhaul Black Mesa’s graphics. And today, we are happy to report that this update is available to everyone. Black Mesa’s December patch overhauls its graphics engine by adding new features such as dynamic lighting and deferred rendering, and it looks absolutely great. Continue reading New Black Mesa patch overhauls its graphics, featuring dynamic lighting, deferred rendering and more →

Star Citizen Alpha 3.0 is now available to all backers on Public Test Server [UPDATE]

Great news for all Star Citizen backers as the highly anticipated Alpha 3.0 is currently available on the Public Test Server to everyone. This basically means that everyone who has backed up this project will be able to test the alpha 3.0 version of the game. Continue reading Star Citizen Alpha 3.0 is now available to all backers on Public Test Server [UPDATE] →

New Jurassic World Evolution in-engine trailer shows off dinosaurs, reveals Summer 2018 release date

Frontier has released a new in-engine trailer for its upcoming park building game based on the Jurassic Park franchise, Jurassic World Evolution, showing off some of the dinosaurs that will be featured in it. Continue reading New Jurassic World Evolution in-engine trailer shows off dinosaurs, reveals Summer 2018 release date →

World of Tanks enCore demo is now available and lets you test the game’s brand new graphics engine

As we’ve informed you back in November, Wargaming is preparing a big graphics overhaul for World of Tanks. Wargaming plans to upgrade its graphics engine and bring new numerous graphical effects to it. And today, the team released a tech demo via which PC gamers can test this new graphics engine of World of Tanks on their machines. Continue reading World of Tanks enCore demo is now available and lets you test the game’s brand new graphics engine →

No Man’s Sky RayRoD’s Overhaul restores cut content from E3 presentations, overhauls graphics

When No Man’s Sky got released last year, a lot of players were disappointed as the final version lacked many features that were showcased during its E3 presentations. Therefore, it comes as no surprise that a modder has decided to restore the content that was cut from the game’s E3 demonstrations. Continue reading No Man’s Sky RayRoD’s Overhaul restores cut content from E3 presentations, overhauls graphics →

Contra 2028 is a free Unreal Engine 4 third-person shooter that mixes together Contra and Vanquish

Now here is something really interesting. A team of students has created a new shooter in Unreal Engine 4 that blends together Contra and Vanquish. This team of 8 students was given 8 weeks in order to design and produce a reboot from a NES game, and Contra 2028 is the result of their work. Continue reading Contra 2028 is a free Unreal Engine 4 third-person shooter that mixes together Contra and Vanquish →

NVIDIA will stop supporting 32-bit operating systems after its GeForce 390 drivers

NVIDIA has announced that it will end support for 32 bit operating systems really soon. After its upcoming GeForce 390 drivers, the green team will no longer support 32-bit operating systems. This includes Windows 7, Windows 8/8.1, Windows 10, Linux and FreeBSD. Continue reading NVIDIA will stop supporting 32-bit operating systems after its GeForce 390 drivers →

New ELEX patch adds new Difficulty settings, new anti-aliasing methods and improves graphics

Piranha Bytes has released a brand new patch for its latest action RPG, ELEX. According to the release notes, patch 1.0.2946.0 adds new Difficulty settings, new anti-aliasing techniques, improves weather and lighting, and resolves some Quest bugs. Continue reading New ELEX patch adds new Difficulty settings, new anti-aliasing methods and improves graphics →

Photogrammetry comes to Skyrim thanks to this 4K/2K texture mod

As we’ve already stated, Photogrammetry is a technique that can benefit a lot of video-games. And since Skyrim is an open-world RPG featuring lots of objects with different textures, we are almost certain that it would look better with this technique. Thankfully, we can now take a look at such a thing as modders ‘lucidstorm1’ and ‘Renthal311’ have released the first mod that adds ‘Photogrammetric’ 4K/2K textures to Bethesda’s RPG. Continue reading Photogrammetry comes to Skyrim thanks to this 4K/2K texture mod →