Warhorse Studios has released a brand new patch for Kingdom Come: Deliverance. According to the release notes, patch 1.4.2 fixes a major bug that crashed the game at various places, fixes an issue with missing Erik in the quest The Die is Cast, and features other minor bugfixes. Continue reading Kingdom Come: Deliverance – Patch 1.4.2 is now available, fixes a major crash bug
Category Archives: News
Skyrim “High Poly Project” mod significantly increases the number of polygons for numerous objects
Modder ‘LucidAPs’ has released a really interesting mod for Skyrim Special Edition. High Poly Project is an on going process to improve the models of the game with more polygons , UV edits or by just replacing them all together. Not only that, but the modder is offering a 4K Texture Pack for these new objects. Continue reading Skyrim “High Poly Project” mod significantly increases the number of polygons for numerous objects
The new game from LawBreakers’ developers is a battle royale game, Radical Heights
Boss Key Productions has revealed its new game, Radical Heights. Radical Heights is a free “X-TREME Early Access” battle royale shooter that will hit Steam tomorrow, April 10th, and you can find its first details, screenshots and official PC requirements below. Continue reading The new game from LawBreakers’ developers is a battle royale game, Radical Heights
First screenshots and details for Tom Clancy’s Ghost Recon Wildlands’ Splinter Cell Mission
Ubisoft has revealed the first details and screenshots for the Splinter Cell mission that is coming to Tom Clancy’s Ghost Recon Wildlands in the form of a Special Operations mission. Continue reading First screenshots and details for Tom Clancy’s Ghost Recon Wildlands’ Splinter Cell Mission
MXGP PRO is coming to the PC on June 29th, first details & screenshots
Milestone has announced that MXGP PRO will be available on June 29th. MXGP PRO is described as a brand-new start, designed to meet the need of the most demanding fans to relive the real spirit of Motocross. Continue reading MXGP PRO is coming to the PC on June 29th, first details & screenshots
This texture pack adds 2.2GB of 2K textures to the original/classic Doom games
Modder ‘hoover1979’ has released a new version of his Texture Pack for the classic Doom games. This texture pack features 2.2GB of 2K textures and supports Doom, Doom II, Plutonia Experiment and Evilution. Continue reading This texture pack adds 2.2GB of 2K textures to the original/classic Doom games
This mod noticeably improves Fallout: New Vegas’ LOD (Level of Detail)
One of the biggest issues of all Gamebryo and Creation Engine games (from Oblivion and Skyrim to Fallout New Vegas and Fallout 4) is their mediocre LOD. Due to the way these engines work, the horizon in the aforementioned games is full of blurry textures and lacks many details/objects. Thankfully, modder ‘pilamin’ released a mod that noticeably improves it in Fallout New Vegas. Continue reading This mod noticeably improves Fallout: New Vegas’ LOD (Level of Detail)
The classic Doom is being faithfully recreated in the original Unreal, demo available for download
Modder ‘OfficerD82’ is currently recreating the classic Doom game in the first Unreal game, and has released a demo for this remake. This remake will be as close to the original game as possible. However, it will allow players to use weapons from Unreal. Continue reading The classic Doom is being faithfully recreated in the original Unreal, demo available for download
Someone has recreated Wolfenstein 2’s Bombate’s room in Unreal Engine 4 and it looks really cool
3D Artist “Tyler Reed” has recreated Bombate’s room from Wolfenstein 2: The New Colossus in Unreal Engine 4, and shared some screenshots from it. While Wolfenstein 2 does not need a remake – as it’s already looking great – this recreation will give you an idea of what MachineGames’ title could look like in a different engine. Continue reading Someone has recreated Wolfenstein 2’s Bombate’s room in Unreal Engine 4 and it looks really cool
NVIDIA will stop releasing Game Ready drivers for its Fermi GPUs
NVIDIA has announced that it will stop releasing Game Ready drivers for its Fermi graphics cards. This means that all of its future Game Ready drivers, starting from those that will be coming out later this month, will only be available on Kepler, Maxwell, and Pascal series GPUs. Continue reading NVIDIA will stop releasing Game Ready drivers for its Fermi GPUs