Tag Archives: Wolfenstein II: The New Colossus

NVIDIA GeForce RTX GPUs support Adaptive Shading for increased performance, debuts in Wolfenstein 2 [UPDATE]

NVIDIA has announced that its new GeForce RTX graphics cards support several new, innovative advanced shading techniques, that will enable developers to further improve performance. One of them is called Adaptive Shading and it will debut in Wolfenstein 2: The New Colossus via a new patch. Continue reading NVIDIA GeForce RTX GPUs support Adaptive Shading for increased performance, debuts in Wolfenstein 2 [UPDATE]

Official gaming benchmarks for NVIDIA GeForce RTX 2080Ti & RTX 2080 show amazing performance increase in twelve games

NVIDIA has provided reviewers with samples for its new graphics cards, the GeForce RTX 2080Ti and RTX 2080, and has included a guide which features some official gaming benchmarks. Now while we strongly suggest waiting for third-party benchies, these ones will give you an idea of their performance on modern-day titles in 4K on Ultra settings. Continue reading Official gaming benchmarks for NVIDIA GeForce RTX 2080Ti & RTX 2080 show amazing performance increase in twelve games

Someone has recreated Wolfenstein 2’s Bombate’s room in Unreal Engine 4 and it looks really cool

3D Artist “Tyler Reed” has recreated Bombate’s room from Wolfenstein 2: The New Colossus in Unreal Engine 4, and shared some screenshots from it. While Wolfenstein 2 does not need a remake – as it’s already looking great – this recreation will give you an idea of what MachineGames’ title could look like in a different engine. Continue reading Someone has recreated Wolfenstein 2’s Bombate’s room in Unreal Engine 4 and it looks really cool

DSOGaming Christmas Giveaway – Win Our Top 10 Most Optimized PC Games Of 2017 [WINNERS]

On Sunday, we announced our Top 10 most optimized PC games of 2017 and today we’re launching our annual Grand Christmas giveaway. This basically means that ten of our readers will be able to win one copy of the games that were featured on that list. Continue reading DSOGaming Christmas Giveaway – Win Our Top 10 Most Optimized PC Games Of 2017 [WINNERS]

Top 10 Most Optimized PC Games Of 2017

2018 is almost upon us and it’s time for our “Top 10 Most Optimized PC Games” list. For this list, we tested all the games that were released in 2017 (and for which we had a PC Performance Analysis article). As such, we are judging their final 2017 versions as some developers have released patches that have improved overall performance and stability. Continue reading Top 10 Most Optimized PC Games Of 2017

AMD bundles PREY and Wolfenstein 2: The New Colossus with the RX Vega 56 & RX Vega 64

AMD has announced that it is bundling Bethesda’s PREY and Wolfenstein 2 with its new RX Vega graphics cards. Those who purchase a new RX Vega 56 or an RX Vega 64 GPU from today and until December 31st will get free copies of these two games. However, this offer will also end when its supply of key codes is exhausted, even prior to December 31st. Continue reading AMD bundles PREY and Wolfenstein 2: The New Colossus with the RX Vega 56 & RX Vega 64

Wolfenstein II: The New Colossus mod removes annoying head bobbing

Modder ‘Methanhydrat’ has released a new mod for Wolfenstein II: The New Colossus that lets players adjust, and completely disable, the annoying head bobbing. In addition, this mod allows players to use the dot crosshair regardless of the weapon they are using. This is still a WIP mod, however we strongly suggest downloading it if you can’t stand the head bobbing ‘feature.’ Continue reading Wolfenstein II: The New Colossus mod removes annoying head bobbing

First Wolfenstein II: The New Colossus patch unlocks Vault, improves stability on NVIDIA’s hardware

Bethesda has just released the first Wolfenstein II: The New Colossus patch. According to the release notes, this patch improves overall stability on NVIDIA 10-series GPUs. In addition, it fixes some issues with Skyboxes, and improves Win 10 stability on NVIDIA GPUs. Continue reading First Wolfenstein II: The New Colossus patch unlocks Vault, improves stability on NVIDIA’s hardware

Wolfenstein 2 tech details: +30k drawcalls & up to +6 million triangles per frame, volumetric fog, tessellated water surface and more

id Software’s Lead Renderer Programmer, Tiago Sousa, has shared some interesting tech details about Wolfenstein II: The New Colossus. According to Sousa, Wolfenstein 2 sports almost 30X more drawcalls than DOOM, something that could explain why this game is a bit more demanding that it. Continue reading Wolfenstein 2 tech details: +30k drawcalls & up to +6 million triangles per frame, volumetric fog, tessellated water surface and more