Leaked Crytek documents reveal Crysis 2 Remastered & Crysis 3 Remastered

A couple of days ago, we informed you about some leaked Crytek documents that hit the Internet. According to those documents, Crytek had plans for Crysis Battle Royale, Crysis VR, a new Ryse game, as well as a new Robinson game. And yesterday, it was revealed that Crytek plans to remaster both Crysis 2 and Crysis 3. Continue reading Leaked Crytek documents reveal Crysis 2 Remastered & Crysis 3 Remastered

Watch Dogs Legion – Xbox Series X vs RTX 3080 Ray Tracing Video Comparison

Last week, Ubisoft shared a video showcasing the Ray Tracing effects of the Xbox Series X version of Watch Dogs Legion. Now I’m pretty sure that a lot of you were wondering whether or not Xbox Series X would be using the Ultra Ray Tracing PC settings. And, thanks to this video comparison, we can finally answer that question. Continue reading Watch Dogs Legion – Xbox Series X vs RTX 3080 Ray Tracing Video Comparison

NVIDIA GeForce RTX3080 may have trouble with Godfall in 4K/Ultra, requires 12GB VRAM according to devs

AMD has released a new video for Godfall in which Counterplay Games details its key tech features. And, according to the developers, Godfall will require 12GB of VRAM in 4K/Ultra in order to play smoothly. Continue reading NVIDIA GeForce RTX3080 may have trouble with Godfall in 4K/Ultra, requires 12GB VRAM according to devs

Ghostrunner DLSS 2.0 & Ray Tracing Benchmarks

Ghostrunner is a first-person fast-paced action melee game with violent combat mechanics that has just been released on the PC. The game uses Unreal Engine 4, and supports both DLSS 2.0 and real-time Ray Tracing effects. As such, we’ve decided to benchmark this game and – at least for now – focus on these two technologies. Continue reading Ghostrunner DLSS 2.0 & Ray Tracing Benchmarks

Playstation 2 classic “God of War 2” in 4K with Reshade Ray Tracing on the PC

YouTube’s Sanadsk has shared a video, showcasing the classic Playstation 2 GoW game, God of War 2, running on the PC in 4K with Reshade Ray Tracing. This video will give you a glimpse at what a modern-day remaster of this game could look like. Continue reading Playstation 2 classic “God of War 2” in 4K with Reshade Ray Tracing on the PC

Futuremark releases new 3DMark Ray Tracing benchmark, supporting both AMD & NVIDIA GPUs

Futuremark has released a new ray tracing benchmark for 3DMark. According to the team, players can use the 3DMark DirectX Raytracing feature test to compare the performance of the dedicated ray-tracing hardware in the latest graphics cards from both AMD and NVIDIA. Continue reading Futuremark releases new 3DMark Ray Tracing benchmark, supporting both AMD & NVIDIA GPUs

NVIDIA GeForce RTX 3060 Ti mainstream Ampere GPU rumored to launch on November 17th [UPDATE]

Just a few days ago Nvidia’s unannounced Geforce RTX 3060 Ti Ampere GPU was listed for pre-order in the ASIAN retail market. Now we have some fresh data coming via MyDrivers stating that NVIDIA is allegedly set to launch the RTX 3060 Ti GPU on November 17th. Continue reading NVIDIA GeForce RTX 3060 Ti mainstream Ampere GPU rumored to launch on November 17th [UPDATE]

Assassin’s Creed Valhalla gets a new in-engine trailer, focusing on the Norse Mythology

Ubisoft has released a brand new in-engine trailer for Assassin’s Creed Valhalla. In this trailer, narrative Director Darby McDevitt introduces the beliefs and cultural values of the game’s varied denizens. Continue reading Assassin’s Creed Valhalla gets a new in-engine trailer, focusing on the Norse Mythology

Here are the official PC system requirements for Godfall

Gearbox has revealed the official PC system requirements for Godfall. According to the company, Godfall will officially support only Windows 10, and will require at least an Intel Core i5 6600 or an AMD Ryzen 5 1600. Moreover, PC gamers will need 12GB of RAM and an AMD Radeon RX580 or an NVIDIA GeForce GTX1060. Continue reading Here are the official PC system requirements for Godfall