Futuremark has released a new ray tracing benchmark for 3DMark. According to the team, players can use the 3DMark DirectX Raytracing feature test to compare the performance of the dedicated ray-tracing hardware in the latest graphics cards from both AMD and NVIDIA.
As Futuremark noted, the 3DMark DirectX Raytracing feature test is designed to make ray tracing the limiting factor. Instead of relying on traditional rendering, the whole scene is ray-traced and drawn in one pass.
As such, the result of the test depends entirely on ray-tracing performance. This means that you can measure and compare the performance of dedicated ray-tracing hardware in the latest graphics cards.
In this feature test, camera rays are traced across the field of view with small random offsets to simulate a depth of field effect. The frame rate is determined by the time taken to trace and shade a set number of samples for each pixel, combine the results with previous samples and present the output on the screen. You can change the sample count to see how it affects performance and visual quality.
Additionally, the test includes an interactive mode that lets you move freely around the scene and take screenshots. Thus, players can control the focus point and aperture of the camera to explore different depth of field effects using ray tracing.
Below you can find a video showcasing this new Ray Tracing benchmark in action on an RTX3080.