AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Radeon Software Crimson ReLive Edition 17.11.4 is optimized for DOOM VFR. Moreover, this driver offers an optimal experience for the Oculus Dash open beta. Continue reading AMD Radeon Software Crimson ReLive Edition 17.11.4 out, optimized for DOOM VFR
Monthly Archives: November 2017
Cloud Imperium adds microtransactions to Star Citizen
As we’ve reported last week, Star Citizen’s 3.0 alpha is now available on the PTU. And while the game is still nowhere close to be completed, Cloud Imperium has added microtransactions to it. Yeap, while Star Citizen is the most successful crowdfunded game, Cloud Imperium has turned to the dark side and added microtransactions to this PC exclusive game. Continue reading Cloud Imperium adds microtransactions to Star Citizen
The Elder Scrolls Online hits 10 million players
Bethesda has announced that The Elder Scrolls Online has just surpassed 10 million players. In order to celebrate this milestone, Bethesda announced some new events and offers for this online title. Continue reading The Elder Scrolls Online hits 10 million players
Battlezone: Combat Commander Remaster is coming to the PC in 2018, first screenshots
Rebellion has announced that it will remaster the acclaimed sequel to its classic Battlezone game, Battlezone II: Combat Commander. This remaster will be called Battlezone Combat Commander and developer Big Boat Interactive will be behind it. Continue reading Battlezone: Combat Commander Remaster is coming to the PC in 2018, first screenshots
SpellForce 3 – New trailer focuses on the Orc faction
THQ Nordic has released a new gameplay trailer for SpellForce 3 that focuses on the Orc faction. According to the team, the Orcs of SpellForce 3 live for the fight. They believe that strength only comes from conflict, and that peace is a sign of weakness. As such, the Orcs count on brutal tactics on the battlefield. They come with fierce fighters, fearsome wolf-raiders, devastating magic and giant trolls to smash any resistance without mercy. Continue reading SpellForce 3 – New trailer focuses on the Orc faction
Milestone extends its MotoGP license to 2021
MotoGP and Milestone have signed a contract renewal. As such, the Italian developer to retain the licensing for the Official MotoGP videogame through December 2021. Extending an important partnership that began in 2012, this new agreement once again covers all console and PC platforms. Continue reading Milestone extends its MotoGP license to 2021
New Seven: The Days Long Gone gameplay trailer focuses on combat mechanics
IMGN.PRO has shared the third in series of game mechanic trailers for their Thief-inspired 3D isometric cRPG, Seven: The Days Long Gone. The first game mechanic trailer was for the first-ever climbing system for an iso-RPG, while the second dealt with stealth and sneaking. And the new game mechanic trailer focuses on its combat mechanics. Continue reading New Seven: The Days Long Gone gameplay trailer focuses on combat mechanics
New beautiful Warhammer Vermintide 2 screenshots surface
A new set of screenshots have surfaced for Fatshark’s Warhammer Vermintide 2. These screenshots showcase some of the game’s environments and characters. And it’s needless to say that the game looks great in these latest screenshots. Continue reading New beautiful Warhammer Vermintide 2 screenshots surface
Divinity: Original Sin 2 has sold more than 1 million copies
Larian Studios has just announced that Divinity: Original Sin 2 has sold more than 1 million copies. Divinity: Original Sin 2 released on September 14th for the PC. Therefore, it took Larian two and a half months in order to hit its 1 million milestone. Continue reading Divinity: Original Sin 2 has sold more than 1 million copies
EA on Visceral: had to “cut the bridge when you realize you can’t really make a lot of money on something.”
After what has happened with Star Wars: Battlefront 2, things are not looking well for EA. And things will not get improved in the near future as its chief financial officer, Blake Jorgensen, has made some pretty bold statements. During a presentation at the Credit Suisse 21st Annual Technology conference, Jorgensen claimed that EA had to close Visceral because its Star Wars game would not make a lot of money. Continue reading EA on Visceral: had to “cut the bridge when you realize you can’t really make a lot of money on something.”