Cloud Imperium adds microtransactions to Star Citizen

As we’ve reported last week, Star Citizen’s 3.0 alpha is now available on the PTU. And while the game is still nowhere close to be completed, Cloud Imperium has added microtransactions to it. Yeap, while Star Citizen is the most successful crowdfunded game, Cloud Imperium has turned to the dark side and added microtransactions to this PC exclusive game.

According to the game’s FAQ, players can claim land licenses. These licenses entitle the holder to claim ownership of a small section of land on a planet, moon, or asteroid controlled by the UEE. Players can claim a 4kmX4km land for $50 or a 8kmX8km land for $100.

Needless to say that we are against this inclusion. We get it that Star Citizen will be a huge online game that will greatly benefit from microtransactions. However, and since this is a PC-only game, we were kind of expecting it to be friendlier to gamers. Not only that, but the game is not finished yet and it already has microtransactions.

Cloud Imperium claimed that the funds are going back into the project to aid ongoing development. However, one should ask himself whether this is justified as the game has already raised more than $168 million.

Star Citizen and its single-player portion, Squadron 42 promise to be truly great and there is a lot of potential here. However, the game has been under development since 2011. It’s been six year since then and Star Citizen may not even release next year.

We are really curious about what you think about this, especially after what happened with Shadow of War and Battlefront 2. Also a slight note: players will also be able to purchase the licenses with UE; the in-game currency!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email