The Elder Scrolls V: Skyrim will be soon getting a mod that will add support for NVIDIA DLSS, AMD FSR and Intel XeSS. And in order to showcase its benefits, YouTube;s “Mern” shared the following comparison video.
This DLSS/FSR/XeSS mod is from PureDark; the same modder working on the Resident Evil 2 Remake Mod. Unfortunately, though, there is no ETA on when it will come out. Still, this is a mod that I’m really looking forward to.
What’s really cool here is that we may see similar mods for other games too. And, to be honest, I’d love to see a DLSS Mod for every moddable triple-A game. After all, it looks that this DLSS Mod looks almost as good as the native DLSS implementation.
Speaking of Skyrim, we suggest checking the following ones for the Special Edition. Wyrmstooth is an expansion-sized mod that adds new quests and dungeons. There is also a mod that brings elements from The Witcher games to Bethesda’s RPG. Dragon Hall Tavern is another 2GB DLC-sized mod for Skyrim, adding new quests, locations, arena & more. Then we have Land of Vominhem and Legacy of the Dragonborn. You should also check out this Castlevania-inspired mod, as well as this mod that adds to the game the Nemesis system from Middle-earth: Shadow of Mordor. Let’s not forget this DLC-sized Mod that adds six main isles to explore, as well as this sci-fi city fan expansion, Skyrim Together Reborn, this RTS/City Building Mod. And lastly, there is a cool Dragon Ball Z Xenoverse 3 Mod.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Any video card capable of DLSS is going to also be capable of plenty of FPS in this game, making FSR and XeSS far more useful.
FSR 2.1 is included in this DLSS mod. Don’t know why it isn’t in the headline.
John mentioned FSR and XeSS in the first paragraph. Since I use an RSS feed reader (Feedbro extension for Google Chrome) to follow the news feed, I did see that before I clicked to open the article.
High refresh rate at 4K+, better image quality than native with DLSS Quality, DLAA – it’s all pretty cool stuff. DLSS/FSR/XeSS aren’t useful only for low end GPUs.
DLSS isn’t better quality than native… It may look that way when you’re used to games with TAA because it destroys detail, but when compared to game visuals that don’t have TAA the quality of DLSS is obviously not as good.
ALL games now have TAA and they all look like absolute garbage without it, so yeah, DLSS looks better than native+TAA whenever the DLSS implementation isn’t terrible. Skyrim looks bad without TAA at 4k as well because they changed the rendering method from the og edition afaik.
I could have sworn that the original Skyrim was deferred rendered as well, but I really can’t remember for certain. Anyway, I disable Anti-Aliasing in Skyrim SE and Fallout 4, and then install ReShade and use the CMAA2 shader that’s part of the “Insane Shaders” pack by “Lord of Lunacy” (if you change the quality setting to the highest it’s a little better than SMAA with a slightly lower performance cost).
And anything beyon 60fps in Bugthesda game means broken game.
Actually there are some good mods that allow you to play at uncapped FPS without encountering bugs with the physics system. I can play Fallout 4 at 170 FPS.
Ye I play FNV at 144fps. No stuttering or issues. Thanks to the modders
I might have to play that game again. I think that in some ways, it was the best of the Fallout games, and with mods to add quality of life features can probably surpass Fallout 4 entirely.
Check out Viva New Vegas guide.
Including: 2060, 3050? Can they do 4K/120 Ultra with Mods? what about 2070 and 3060?
Why would someone with one of those video cards shell out for a 4K monitor? Those GPU’s aren’t even capable of 1440p gaming at reasonable FPS, they’re “budget” GPU’s. Does it really make sense to cheap out on the GPU and then spend the extra on a 4K monitor?
I know 4K is overhyped right now, but not that many people actually have them, and that hype is just marketing attempts to sell overpriced monitors that aren’t great for gaming (unless you have an RTX 4090). If we take a look at the latest Steam Hardware Survey results we can see roughly what percentages of gamers use each resolution (yes I know these results are not 100% accurate):
1920×1080 = 65.08% (-1.30%)
2560×1440 = 13.42% (+2.17%)
3840×2160 = 2.33% (-0.13%)
So 4K adoption rates are still low. It’s not taking off, and the trend is shifting to 1440p gaming instead. This makes sense, as 1440p displays are more affordable and the GPU’s capable of 1440p gaming are more affordable. Give it another 5-10 years, and we’ll see it start trending towards 4K gaming as the industry is heavily promoting 8K and 10K gaming. By then DLSS and FSR won’t be necessary for native 4K even on low end GPU’s, and hopefully it will be a little more obvious that the point of these technologies is so that game developers can get away with not doing the extra work to make sure their games run at reasonable frame rates.
You are right, people that use 4K monitors or OLED TVs, usually the same ones that buy xx80, xx80Ti, xx90,xx90Ti cards and they dont need help with old games.
But there are some situations that you have a weak card and 4K monitor/TV.
1) You got a good deal on PC monitor or you just got a good one futureproofing [monitor is the least upgraded part]
2) You like me between builds and use a backup card and your monitor is 4K monitor/OLED TV.
3) You have 4K TV not far from your PC that you use for consoles, TV/Cable, whatever TV is used for.
I been using 4K since 2014.
P.S. The problem with steam survey is that it surveys everyone with steam, including: people from non western-economy countries, which are billions of people.
Steam also surveys people in both the USA and Europe, so it has a pretty decent sample size of people from countries where the standard of living is higher.
BTW: 4K is literally 4x the pixel density of 1080p. 3840 is 1920 + 1920, and 2160 is 1080 + 1080. If you set your game at 1920×1080 then each pixel in the image aligns with exactly 4 pixels on the display, which should allow for better clarity than trying to run 1920×1080 on a 1440p display without DLSS and such. Not that I’m saying it’s going to look fantastic, but is DLSS even necessary in that scenario? You’d probably see more pixelation, however disable the TAA in most games and the clarity might still be better than with DLSS.
I’d like to see Skyrim RTX, with improved combat.
Using DLSS/FSR2 lowers your VRAM consumption (because you’re using a lower internal resolution), this means you now have more VRAM available for TEXTURE mods.
I question the need for this. The game is so old now and probably does native 4k/60 fps on a potato.
Not when it’s heavily modded. And unfortunately it seems this mod isn’t compatible with ENB, which is one of the most used mods, but at least the creator of ENB is open to getting the DLSS mod working.
Using DLSS/FSR2 lowers your VRAM consumption (because you’re using a lower internal resolution), this means you now have more VRAM available for TEXTURE mods… so it does have legitimate use cases.
Another stupid mod.
DLSS for old titles that already run at 100 fps+ is completely pointless. Nobody cares about this.
https://uploads.disquscdn.com/images/88323dadfc64861c9d82be7754708c77887feab7c0394bd130bc27bf7561767c.gif
Using DLSS/FSR2 lowers your VRAM consumption (because you’re using a lower internal resolution), this means you now have more VRAM available for TEXTURE mods… so it is not useless.
Whats the point of increasing the quality of textures if they are rendered at a low resolution anyway then upscaled? The ‘AI’ is making guesses as to what the texture should look like, where as if rendered in native you get to see the texture as the creator intended.
DLSS doesn’t do anything with textures, it works on edges and transparencies. Texture quality with DLSS Quality is basically identical to native and in some cases better when the game has poor TAA.
well it can be useful for 2060, 3050 people, even 3060 and 2070
to get 4K/120 if they have 4K TV connected or 4K/144 for samsung
It doesn’t when you run lots of mods and ENB, which is exactly what the majority of Skyrim players do.
I don’t know anybody who uses ENB.
Cool. Doesn’t change the fact that ENB is one of the most downloaded mods for Skyrim of all time.
Is this for real? Native is way better than dlss. It doesn’t take much power to run this game. Why would anyone waste time with dlss?