Tag Archives: Zelda

Fan PC Remakes released for the Phillips CD-i Zelda: Wand of Gamelon and Link: Faces of Evil games

The Phillips CD-i Zelda games, Zelda: Wand of Gamelon and Link: Faces of Evil, are among the worst games ever released. In a surprisingly turn of events, though, an individual has decided to port them over on the PC, remake them, and fix most of their issues. Continue reading Fan PC Remakes released for the Phillips CD-i Zelda: Wand of Gamelon and Link: Faces of Evil games

The Legend of Zelda unofficial remaster released for NES Emulator, Mesen

Now here is something that completely passed under my radar. Earlier this week, a team of modders released an HD overhaul mod for the NES version of The Legend of Zelda. This overhaul mod uses Zelda 1 Redux as a base, and allows PC gamers to experience a faithful remaster of this Zelda game on the PC via the NES emulator, Mesen. Continue reading The Legend of Zelda unofficial remaster released for NES Emulator, Mesen

Unreal Engine 4 Zelda VR fan tech demo is now available, supports both HTC Vive and Oculus Rift

A few days ago we informed you about a new fan tech demo for Zelda in Unreal Engine 4. This tech demo allowed players to control Fierce Deity Link and fight the Darknut. And yesterday, its creator released a VR version of this demo that supports both the HTC Vive and the Oculus Rift. Continue reading Unreal Engine 4 Zelda VR fan tech demo is now available, supports both HTC Vive and Oculus Rift

Unreal Engine 4 Zelda fan tech demo lets you fight against the Darknut, available for download

YouTube’s ‘Aklar_45’ has released a new Zelda fan tech demo in Unreal Engine 4. This demo lets you control Fierce Deity Link and allows you to fight Darknut. What’s also interesting here is that Aklar_45 aims to release a VR version of this demo too in the near future. Continue reading Unreal Engine 4 Zelda fan tech demo lets you fight against the Darknut, available for download

The Legend of Zelda Wii U E3 2011 Tech Demo recreated in Unreal Engine 4, available for download

Remember the Legend of Zelda Wii U tech demo that Nintendo showcased back in E3 2011? Well, Aklar_45 has recreated that tech demo in Unreal Engine 4, and has released it to the public. So yeah, while Wii U and Switch owners won’t get a Zelda game looking as good as that tech demo, PC gamers can at least get a taste of it. Continue reading The Legend of Zelda Wii U E3 2011 Tech Demo recreated in Unreal Engine 4, available for download

First demo released for Hyrule Conquest; Zelda mod for the free open-source game 0 A.D.

Modder ‘The_Undying_Nephalim’ has released the first demo for his Zelda mod for the free open-source game, 0 A.D. This demo features two playable factions (The Kingdom of Hyrule and the Gerudo), four Heroes for each of the two factions, each with their own unique Units, Techs, and Abilities, and three Skirmish and Multiplayer Maps. Continue reading First demo released for Hyrule Conquest; Zelda mod for the free open-source game 0 A.D.

Here is what Zelda, DOOM, BioShock and Assassin’s Creed would look like as isometric games

Chris Bischoff, creator of STASIS, has recreated a number of games in STASIS. Back in September 2015, Chris showcased Fallout 4 as an isometric game and back in April 2013, Chris gave us a glimpse at an isometric version of BioShock: Infinite. And today, you can find four more games being recreated as isometric games. Continue reading Here is what Zelda, DOOM, BioShock and Assassin’s Creed would look like as isometric games

The Legend Of Zelda – “Temple of Time” Recreated In Unreal Engine 4

We’ve seen how Deus Ex and Bioshock could look in Unreal Engine 4, so how about… The Legend Of Zelda? Well, time to find out. Michael Eurek has recreated the game’s Temple of Time in Epic’s latest engine. And while the end result is quite good, we have to say that we’re not as impressed with it as we were with Deus Ex, Bioshock and Assassin’s Creed. Unfortunately, Michael used low-res textures and there are very few particles effects to boost the overall atmosphere. In all honest, it does not look that much different from most current-gen projects (and it definitely cannot be described as a ‘next-gen’ showcase). Take a look for yourselves and share your thoughts about this new recreation! Continue reading The Legend Of Zelda – “Temple of Time” Recreated In Unreal Engine 4