We’ve seen how Deus Ex and Bioshock could look in Unreal Engine 4, so how about… The Legend Of Zelda? Well, time to find out. Michael Eurek has recreated the game’s Temple of Time in Epic’s latest engine. And while the end result is quite good, we have to say that we’re not as impressed with it as we were with Deus Ex, Bioshock and Assassin’s Creed. Unfortunately, Michael used low-res textures and there are very few particles effects to boost the overall atmosphere. In all honest, it does not look that much different from most current-gen projects (and it definitely cannot be described as a ‘next-gen’ showcase). Take a look for yourselves and share your thoughts about this new recreation!