Tag Archives: The Coalition

Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs

During Gamescom 2016, Microsoft showcased the PC version of Gears of War 4, and HomeCinema-FR was able to capture its graphics settings. The good news here is that The Coalition has included a huge number of options that PC gamers can tweak. Not only that, but Gears of War 4 will support Async Compute, Tiled Resources, Multi-GPUs and Dynamic Resolution Scaling. You can view all of Gears of War 4’s PC graphics settings below! Continue reading Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs →

Gears of War 4 – Official PC Requirements Revealed

Microsoft has just revealed the official PC requirements for Gears of War 4. According to the specs, PC gamers will need at least an AMD FX-6300 or an Intel i5 with 8GB of RAM, Windows 10, 80GB of free hard-disk space and a Radeon R7 260X or an NVIDIA 750Ti. You can view the full PC requirements for Gears of War 4 below. Continue reading Gears of War 4 – Official PC Requirements Revealed →

Gears of War 4 – First gameplay trailer from the PC version in glorious 4K

Microsoft has released the first gameplay trailer from the PC version of Gears of War 4. This short gameplay demo through the “Rescue” chapter of Gears of War 4 shows JD, Kait and Del as they are chasing an unknown enemy through an old fort. Enjoy! Continue reading Gears of War 4 – First gameplay trailer from the PC version in glorious 4K →

Gears of War 4 – PC features unveiled, framerate will be unlocked

Mike Rayner, technical director for The Coalition, has revealed some interesting details about the PC version of Gears of War 4. According to Mike, Gears of War 4 PC will feature an unlocked framerate, will support v-sync, will sport higher quality textures and will take better advantage of multiple CPU cores. Continue reading Gears of War 4 – PC features unveiled, framerate will be unlocked →

Gears of War 4 – PC framerate will be unlocked, even during cross-play

Microsoft and The Coalition surprised everyone when they announced that Gears of War 4 would be coming to the PC alongside its Xbox One version this October. And as Michael Rayner, Technical Director at The Coalition, claimed, the framerate in the PC version will be unlocked. Continue reading Gears of War 4 – PC framerate will be unlocked, even during cross-play →

Gears of War 4 confirmed for the PC, will support cross-play + E3 2016 Screenshots

Microsoft has just confirmed that Gears of War 4 will be coming to the PC this October. The game will be released simultaneously on both Xbox One and PC, and will support cross-play between these two platforms. Below you can find the gameplay demo that Microsoft showcased during its E3 2016 Press Conference. Enjoy! Continue reading Gears of War 4 confirmed for the PC, will support cross-play + E3 2016 Screenshots →

Gears of War: Ultimate Edition – New update enables unlimited frame-rate & adds V-Sync toggle

The Coalition has released a new update for the PC version of Gears of War: Ultimate Edition. According to the release notes, this patch adds a frame rate limit selector via which players can completely unlock the game’s framerate. In addition, the team has added a V-Sync toggle, via which PC gamers can disable V-Sync. Continue reading Gears of War: Ultimate Edition – New update enables unlimited frame-rate & adds V-Sync toggle →

Gears of War: Ultimate Edition – Fourth PC Update Now Available

The Coalition has released a new patch for the PC version of Gears of War: Ultimate Edition. Unfortunately, this patch does not add support for multiple GPUs. Our guess is that such a feature will be added once Microsoft updates the functionalities of all UWP applications. Anyway, back on topic. Those who have purchased the game can download this new patch from the Windows 10 Store, and you can find its complete changelog below. Continue reading Gears of War: Ultimate Edition – Fourth PC Update Now Available →