Tag Archives: The Coalition

GOW: Ultimate Edition – New Patches Will Improve Textures On GPUs With 1GB VRAM, Will Reduce Hitches

The Coalition has issued an update about the status of Gears of War: Ultimate Edition, and what PC gamers can expect from future patches. According to the team, the next updates will improve the quality of textures on 1GB VRAM graphics cards, will reduce hitches in general and during level transitions, and will add ultra-wide resolutions. Continue reading GOW: Ultimate Edition – New Patches Will Improve Textures On GPUs With 1GB VRAM, Will Reduce Hitches

Gears of War: Ultimate Edition – PC Performance Analysis

Gears of War: Ultimate Edition is one of the first DX12-only titles. Developed by The Coalition, Gears of War: Ultimate Edition is powered by an enhanced version of Unreal Engine 3. The Coalition released yesterday a performance patch for this title, so time now to see how this game performs on the PC platform. Continue reading Gears of War: Ultimate Edition – PC Performance Analysis

Gears of War: Ultimate Edition – New Update Now Available, Packs Performance Optimizations

As promised, The Coalition released today a new update for the PC version of Gears of War: Ultimate Edition. This patch is 2.3GB in size and according to the changelog it packs performance optimizations, disables mouse smoothing and features various Ambient Occlusion tweaks. Continue reading Gears of War: Ultimate Edition – New Update Now Available, Packs Performance Optimizations

GOW: Ultimate Edition – Developers Answer Community Questions About Multi-GPU, Freesync, FPS Counters & More

The Coalition’s Cam, Technical Director for Gears of War: Ultimate Edition on Windows 10, has answered some community questions about it. According to Cam, The Coalition will be looking at adding a FOV option and Freesync support. The team is still working on adding multi-GPU support, and they may include options to skip the startup movies , add a Vertical-Sync option, as well as options for Depth of Field and Film-Grain effects. Continue reading GOW: Ultimate Edition – Developers Answer Community Questions About Multi-GPU, Freesync, FPS Counters & More

Gears of War: Ultimate Edition – Max Versus Lowest Comparison Screenshots

Gears of War: Ultimate Edition is one of the first games that Microsoft brought to the PC in order to show its support to our platform, and below you can find some comparison screenshots between the game’s Max and Lowest settings. Max images are on the left, whereas Lowest images are on the right. As always, we strongly suggest opening the images in new tabs in order to see easier the differences. Enjoy! Continue reading Gears of War: Ultimate Edition – Max Versus Lowest Comparison Screenshots

Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration

The Coalition has just announced that a new update for the PC version of Gears of War: Ultimate Edition will be released next week. This update will pack performance optimizations, Ambient Occlusion tweaks and refactor of texture settings to better reflect VRAM requirements. In addition, this update will disable mouse acceleration. Continue reading Gears of War: Ultimate Edition – New Patch Will Improve Performance, Will Disable Mouse Acceleration

Gears of War 4 – Possibly Coming To The PC According To The Coalition’s Rod Fergusson

We’ve heard a lot of rumours surrounding a PC version of Gears of War 4, so here is today another hint about it. The Coalition’s studio head, Rod Fergusson, claimed that the game is possibly coming to the PC. Continue reading Gears of War 4 – Possibly Coming To The PC According To The Coalition’s Rod Fergusson

Gears of War: Ultimate Edition – Latest Update Fixes Ambient Occlusion On AMD’s GPUs

When Gears of War: Ultimate Edition was released, a lot of AMD users reported that Ambient Occlusion was causing various artifacts. Well, we are happy to report that the latest update has resolved this issue and that there are no artifacts right now caused by AO on AMD’s GPUs. Continue reading Gears of War: Ultimate Edition – Latest Update Fixes Ambient Occlusion On AMD’s GPUs

The Coalition Is Working On Adding Multi-GPU Support In Gears of War: Ultimate Edition

As you may have already heard, Gears of War: Ultimate Edition has been launched without multi-GPU support. According to various reports, this is related to the absence of an exclusive full-screen mode in UWP applications. And as Rod Fergusson, Studio Head of The Coalition, said, the team is currently working on adding multi-GPU support in it. Continue reading The Coalition Is Working On Adding Multi-GPU Support In Gears of War: Ultimate Edition

Gears of War: Ultimate Edition Is a Performance Mess on AMD’s Graphics Cards

Gears of War: Ultimate Edition has just been released on the PC and according to the latest reports, the game is plagued with performance issues on AMD’s graphics cards. The Coalition has issued an update about the game’s performance on AMD’s GPUs, claiming that it is working with AMD in order to resolve these issues. Continue reading Gears of War: Ultimate Edition Is a Performance Mess on AMD’s Graphics Cards