Tag Archives: Street Fighter V

Street Fighter V – March Update To Be Released In Two Drops, First One Coming On March 28th

Capcom has announced that the highly anticipated March update for Street Fighter V will be released in two separate drops. The first drop will be on March 28th and will contain the major fixes that Capcom promised, while Alex (alongside the in-game shop) will be coming in the second drop on March 30th. Continue reading Street Fighter V – March Update To Be Released In Two Drops, First One Coming On March 28th

Street Fighter V – First Update Detailed, Coming In March

Capcom has just detailed the first major update for Street Fighter V that will be released later this month. According to the Japanese company, this patch will introduce a Challenge mode via which players will be able to learn the ins and outs of the game. In addition, the in-game shop will be launched, an “Online Rematch” option will be added, and the Battle lounges will be improved as they will support up to 8 players. Moreover, the first new character will be introduced, who is no other than Alex. You can read the complete changelog for this patch below. Continue reading Street Fighter V – First Update Detailed, Coming In March

Street Fighter V – Capcom Punishes Some Rage Quitters, Problem Has Not Been 100% Resolved

Capcom has announced that it has punished roughly 30 rage quitters last week. In addition, Capcom announced that it will be punishing players on a weekly basis who have extremely high disconnect rates coupled with unrealistic win rates. Continue reading Street Fighter V – Capcom Punishes Some Rage Quitters, Problem Has Not Been 100% Resolved

Street Fighter V – SLI Fix Found, Offering 98% Scaling On Two NVIDIA Graphics Cards

Street Fighter V is yet another title that got released without official SLI support. Well, good news SLI owners as we got a fix for you. This SLI fix offers incredible scaling on two cards (98%). We did notice some flickering issues when we implemented this fix, so be warned everyone. Continue reading Street Fighter V – SLI Fix Found, Offering 98% Scaling On Two NVIDIA Graphics Cards

Street Fighter V – New Server Update Improves Matchmaking, Fixes Lounges

Street Fighter V was released two days ago and since then, Capcom has been trying to fix most of its major issues. And today, we are happy to report that the game is actually playable. While the team has not added any additional content to it yet, it has managed to resolve some of its annoying issues, so kudos to it. Continue reading Street Fighter V – New Server Update Improves Matchmaking, Fixes Lounges

Street Fighter V Does Not Currently Punish Rage Quitters

As we’ve already said, Street Fighter V is a mess and Capcom should had not released this game in its current state. However, this would mean that competitive players would not have the chance to practice in order to get ready for EVO. Yeap, this is the main reason Street Fighter V was released yesterday. And it appears that among all the other issues we’ve mentioned, the game does not punish rage quitters right now. Continue reading Street Fighter V Does Not Currently Punish Rage Quitters

Street Fighter V – Upcoming Update Will Offer Full Keyboard Rebinding & Native DirectInput Support

Capcom has issued an update regarding the status of Street Fighter V. According to it, the team will be adding expanded key re-binding functionality and native DirectInput support in a future update. Not only that, but Capcom aims to address some minor PC-specific issues. Continue reading Street Fighter V – Upcoming Update Will Offer Full Keyboard Rebinding & Native DirectInput Support