Street Fighter V – New Server Update Improves Matchmaking, Fixes Lounges

Street Fighter V was released two days ago and since then, Capcom has been trying to fix most of its major issues. And today, we are happy to report that the game is actually playable. While the team has not added any additional content to it yet, it has managed to resolve some of its annoying issues, so kudos to it.

The latest server update for Street Fighter V has fixed Lounges, meaning that players can now create them. The downside here is that there is only one slot for Lounges. Capcom will expand them in order to support more players, however we strongly believe that this should had been a day-one feature.

Moreover, this latest server update has improved matchmaking. As Capcom noted, matchmaking is now “working as intended and users should be able to find online matches without much of a wait in both Ranked and Casual mode.

For what is worth, the matchmaking has been definitely improved, however it still takes a while until you find a match in both Ranked and Casual modes.

Here is the complete list of the fixes/improvements that Capcom has implemented:


Matchmaking is now working as intended and users should be able to find online matches without much of a wait in both Ranked and Casual mode.

Battle Lounge

Playing in the same Battle Lounge for a set period of time renders players unable to participate in the lounge or matches. Many of the other issues with Battle Lounge have been resolved and users should be able to invite other players to their lounge. The team is still looking at this mode very closely and will continue to make improvements as we move into the weekend time frame.

Match Results

Some users have reported that their match results are not being sent to the server. In most cases, this is more or less a UI bug and your results along with your rewards will still be credited to your account.

If you are unsure if your match was recorded, check your battle log and if the match appears there, it will also be recorded on the server.

Replay Search

Some of the more recent replay data won’t be available immediately when searching the replay database but the team is working on making those replays available as soon as possible.

All of your personal replays are immediately available by going through your fighter profile.

Other issues being addressed:

  • Some user names don’t show up in Rival Search.
  • Some user names don’t display properly on battle results screen.
  • Ranking functionality isn’t working properly on the CFN.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email