Square Enix has revealed the official PC requirements for HITMAN (via the game’s Steam store page). According to the requirements, PC gamers will need at least 8GB of RAM with a modern-day quad-core CPU. The game will only support 64-bit operating systems and DX11, and there is no mention about DX12. You can read the game’s full PC requirements below. Continue reading HITMAN – Official PC Requirements Revealed – Requires At Least 8GB of RAM & Quad-Core CPU
Tag Archives: Square Enix
Here Is Your First Look At Just Cause 3’s Multiplayer Mod
The team behind one of the two multiplayer mods for Just Cause 3 has released a video, showcasing its current status. So far, the team was able to synchronize the game’s vehicles, which is a big step towards the creation of the MP mod. Do note that this mod is being created by the team behind the cancelled GTA V MP mod, and not the one responsible for the MP mod for Just Cause 2. It looks interesting and promising, so go ahead and take a look! Continue reading Here Is Your First Look At Just Cause 3’s Multiplayer Mod
HITMAN Gets Beta Launch Trailer
Square Enix has released the beta launch trailer for HITMAN. The HITMAN Beta is set at a top secret recruitment and training facility and revolves around how Agent 47 joined the ICA. The beta phase of HITMAN begins on February 19th on the PC. Enjoy! Continue reading HITMAN Gets Beta Launch Trailer
Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher
It appears that Nixxes is currently working on a DX12 update for the PC version of Rise of the Tomb Raider. As you may have heard, a DX12 .dll file was included in the PC version of the game. And while the game does not currently support Microsoft’s latest API, the first PC patch that was recently released added a hidden new DX12 option to the game’s launcher. Continue reading Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher
Rise of the Tomb Raider – First PC Patch Released, Improves HBAO+ & SLI Performance
Crystal Dynamics and Nixxes have released the first PC update for Rise of the Tomb Raider. According to the changelog, this patch introduces a new graphics option ‘Specular Reflection Quality’ to enhance resolution and reduce aliasing of specular reflections, improves HBAO+ and SLI performance, fixes SLI glitches during water/snow effects, and packs various fixes for a number of bugs. This patch will be auto-downloaded, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – First PC Patch Released, Improves HBAO+ & SLI Performance
HITMAN Gets “World of Assassination” Trailer
Square Enix has released a new trailer for HITMAN, introducing the setting for past, present and future Hitman games. HITMAN will be an episodic game with a major live component, where players will perform contract hits on powerful, high-profile targets in exotic locations around the world. Its first episode releases on March 11th. Enjoy! Continue reading HITMAN Gets “World of Assassination” Trailer
Final Fantasy XV’s Uncovered Event Page Hints At PC Release
Final Fantasy fans, get ready for a treat. As we’ve already said, we’re almost certain that Final Fantasy XV will, one day, come to the PC. And according to the official website for Final Fantasy XV’s Uncovered event, a PC version is already planned. Continue reading Final Fantasy XV’s Uncovered Event Page Hints At PC Release
FINAL FANTASY XV – Niflheim Base Battle Trailer
Square Enix has released a new trailer for Final Fantasy XV that focuses on its battle system. What’s really worth noting is that the game will feature sneak kills as can be seen in this trailer. Final Fantasy XV has not been announced yet for the PC, but we’re certain that it will eventually come to our platform. Oh, and needless to say that its music is simply phenomenal. Enjoy! Continue reading FINAL FANTASY XV – Niflheim Base Battle Trailer
Rise of the Tomb Raider – SLI Fix Found, Offering 95% SLI Scaling On Two NVIDIA GPUs
As we’ve already said in our PC Performance Analysis, SLI scaling in Rise of the Tomb Raider is messed up. Well, not anymore. 3D Center’s ‘Blaire‘ has found some new SLI bits and with some minor tweaks he was able to enable proper SLI support. And we are happy to report that this solution works, as our GTX690 was indeed used to its fullest thanks to this new profile. Continue reading Rise of the Tomb Raider – SLI Fix Found, Offering 95% SLI Scaling On Two NVIDIA GPUs
Rise of the Tomb Raider – Lowest Versus Very High Comparison Screenshots
Rise of the Tomb Raider releases in a couple of hours and below you can find some comparison screenshots between the game’s Lowest and Very High settings. As always, Lowest images are on the left whereas Very High images are on the right. Enjoy! Continue reading Rise of the Tomb Raider – Lowest Versus Very High Comparison Screenshots