Tag Archives: Square Enix

Rise of the Tomb Raider – New Update Fixes SSAO/HBAO+ Artifacts, Packs Smaller Optimizations

Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. This new patch adds a new option to disable the camera automatically centering behind the player when strafing, fixes artifacts when SSAO/HBAO+ was enabled in combination with SSAA, and brings a variety of other smaller optimizations, bug-fixes, and tweaks. This patch is now available on Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Update Fixes SSAO/HBAO+ Artifacts, Packs Smaller Optimizations →

Hitman GO: Definitive Edition Is Coming To Steam On February 23rd

Square Enix today announced that Hitman GO: Definitive Edition will be releasing for Steam on February 23rd in North America, and February 24th in European territories. In order to celebrate this announcement, Square Enix released the first screenshots from this Definitive Edition that can be viewed below. Continue reading Hitman GO: Definitive Edition Is Coming To Steam On February 23rd →

Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations

Nixxes and Crystal Dynamics have released a new patch for the PC version of Rise of the Tomb Raider. According to the changelog, this update brings various performance improvements for GPU-bound situations, and sports a variety of other smaller optimizations, bug-fixes, and tweaks. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations →

HITMAN – First Official DirectX 12 Details Revealed

AMD has issued a press release, revealing the first DX12 details for IO Interactive’s upcoming HITMAN game. According to the red team, HITMAN will be part of its Gaming Evolved program, and will leverage unique DX12 hardware found in only AMD Radeon GPUs to handle heavier workloads and better image quality without compromising performance. Continue reading HITMAN – First Official DirectX 12 Details Revealed →

HITMAN – New Screenshots Released

Square Enix has released a new set of screenshots for HITMAN. HITMAN will be an episodic game with a major live component, where players will perform contract hits on powerful, high-profile targets in exotic locations around the world. Its first episode releases on March 11th and according to its official PC requirements, PC gamers will need at least a quad-core CPU with 8GB of RAM. Enjoy! Continue reading HITMAN – New Screenshots Released →

HITMAN – Official PC Requirements Revealed – Requires At Least 8GB of RAM & Quad-Core CPU

Square Enix has revealed the official PC requirements for HITMAN (via the game’s Steam store page). According to the requirements, PC gamers will need at least 8GB of RAM with a modern-day quad-core CPU. The game will only support 64-bit operating systems and DX11, and there is no mention about DX12. You can read the game’s full PC requirements below. Continue reading HITMAN – Official PC Requirements Revealed – Requires At Least 8GB of RAM & Quad-Core CPU →

Here Is Your First Look At Just Cause 3’s Multiplayer Mod

The team behind one of the two multiplayer mods for Just Cause 3 has released a video, showcasing its current status. So far, the team was able to synchronize the game’s vehicles, which is a big step towards the creation of the MP mod. Do note that this mod is being created by the team behind the cancelled GTA V MP mod, and not the one responsible for the MP mod for Just Cause 2. It looks interesting and promising, so go ahead and take a look! Continue reading Here Is Your First Look At Just Cause 3’s Multiplayer Mod →

Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher

It appears that Nixxes is currently working on a DX12 update for the PC version of Rise of the Tomb Raider. As you may have heard, a DX12 .dll file was included in the PC version of the game. And while the game does not currently support Microsoft’s latest API, the first PC patch that was recently released added a hidden new DX12 option to the game’s launcher. Continue reading Rise of the Tomb Raider – DirectX 12 Option Appears On The Game’s Launcher →