Tag Archives: Nvidia

Nvidia GeForce ForceWare 310.33 Beta Drivers Released

Following AMD’s example, Nvidia has released a performance boost driver for its graphics cards. According to the release notes, this new driver increases performance for GeForce 400/500/600 Series GPUs in several PC games, adds/updates a number of SLI profiles, adds new 3D profiles, and updates several game profiles with native ambient occlusion support. Continue reading Nvidia GeForce ForceWare 310.33 Beta Drivers Released

Nvidia GeForce 306.97 Drivers – First Official Windows 8 Driver – New SLI/3D Profiles

Nvidia has released a new driver for its GPUs, GeForce ForceWare 306.97. This new driver is the first driver that comes with official support for Microsoft’s latest OS, Windows 8, and comes with a new SLI profile for Tom Clancy’s Ghost Recon Future Soldier, as well as new 3D profiles for a number of titles. In addition, Nvidia states that this driver is  also recommended for the best experience in the latest top PC games like Borderlands 2 and World of Warcraft: Mists of Pandaria. Continue reading Nvidia GeForce 306.97 Drivers – First Official Windows 8 Driver – New SLI/3D Profiles

Nvidia GeForce 306.23 WHQL Released – Improvements, TXAA Enabled on GTX 600 series, New SLI profiles

Nvidia has released a new set of WHQL drivers for its graphics cards. The new NVIDIA GeForce 306.23 WHQL drivers are now available to download. An essential upgrade for every GeForce GTX user, the GeForce 306.23 WHQL drivers enable high-quality TXAA anti-aliasing on GTX 600 Series GPUs, improve game performance by up to 17% on all GeForce 400, 500, and 600 Series GPUs, enhance seven top titles with NVIDIA Control Panel MSAA and Ambient Occlusion profiles, improve the overall user experience for all GPU users. Continue reading Nvidia GeForce 306.23 WHQL Released – Improvements, TXAA Enabled on GTX 600 series, New SLI profiles

Latest Nvidia & AMD high-end GPUs can handle pretty well 4K resolution games

Toshiba has demonstrated the first games, running at a 4K ( 3840×2160 ) resolution on its 4K Quad-FHD screen. As you may have expected, the company used a powerful PC with a high-end GPU. The good news for all PC gamers is that both AMD’s 7970 and Nvidia’s GTX680 are capable of running games on such resolutions at 30fps. Naturally, a lot of people will wonder why do you need this pricey TV when you can already downsample your games. Well, Toshiba has to promote its screens (one way or another) and since a lot of gamers are not aware of downsampling, they’re taking advantage of it. And although there are rumors about PS4 supporting 4K resolutions, don’t expect its games to run natively at those. Enjoy the demonstration below! Continue reading Latest Nvidia & AMD high-end GPUs can handle pretty well 4K resolution games

Nvidia GeForce 306.02 Beta Released; New SLI profiles, Ambient Occlusion added to a lot of games

Nvidia has released a new beta set of drivers for its graphics cards. Nvidia GeForce 306.02 is recommended for players of Counter-Strike: Global Offensive, Darksiders 2, Guild Wars 2, and MechWarrior Online, as they add realistic ambient occlusion shadowing to each of the listed games, in addition to adding NVIDIA Control Panel MSAA and CSAA anti-aliasing support to Darksiders 2. Continue reading Nvidia GeForce 306.02 Beta Released; New SLI profiles, Ambient Occlusion added to a lot of games

Windows 8/RT Support Confirmed For Unreal Engine 3 – Unreal Engine 4 To Be Showcased At PAX

Epic Games, in collaboration with NVIDIA, today presented the first public demonstration of Unreal Engine 3 (UE3) running on Windows 8 and Windows RT during Asus’ press conference at the IFA 2012 electronics trade show in Berlin. Continue reading Windows 8/RT Support Confirmed For Unreal Engine 3 – Unreal Engine 4 To Be Showcased At PAX

NVIDIA GeForce 304.79 Beta Released; New film-style Anti-Aliasing technique ‘TXAA’ introduced

Nvidia has released a new set of beta drivers for its GeForce graphics cards. GeForce 304.79 introduces a new anti-aliasing technique called TXAA. NVIDIA TXAA is new film-style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering in motion) through a combination of hardware AA, custom CG film style AA resolve, and a temporal filter. We should note that this technique is only available for the GeForce GTX 600-series Kepler-based GPUs. Continue reading NVIDIA GeForce 304.79 Beta Released; New film-style Anti-Aliasing technique ‘TXAA’ introduced

Nvidia GeForce 304.48 Beta Drivers Released; GeForce 400/500/600 Series GPUs Performance Increases

Nvidia has released a new set of beta drivers for its graphics cards. These new drivers come with increased performance for GeForce 400/500/600 Series GPUs. In addition, Nvidia has included new SLI and 3D profiles for most recent games, and we highly recommend them if you’re planning on playing Spec Ops: The Line. So, SLI owners can enjoy updated and new profiles for Spec Ops: The Line, PlanetSide 2, F1 2011, Final Fantasy XIV, Saints Row: The Third, Torchlight II and Tribes: Ascend. Continue reading Nvidia GeForce 304.48 Beta Drivers Released; GeForce 400/500/600 Series GPUs Performance Increases

Nvidia releases a new Dawn Tech Demo to showcase their GTX 690 graphics card

Nvidia announced that they’ll be releasing a new Dawn Tech demo to showcase the power of their high-end SLI flagship card, the GeForce GTX 690. The Dawn Tech demo is based on the old Dawn demo that was released a couple of years ago and showcases the advances that have been made in the graphics area. For example, the old Dawn demo featured 7,000 triangles whereas the new Dawn demo is packed with 4 million triangles. You can find below a comparison shot between the old and the new Dawn demo, as well as their official flythrough videos. Enjoy! Continue reading Nvidia releases a new Dawn Tech Demo to showcase their GTX 690 graphics card

Nvidia GeForce 301.42 WHQL Drivers Released

Nvidia released today a new set of drivers for its graphic cards. According to the release notes, GeForce 301.42 increases performance for GeForce 400 Series and 500 Series GPUs in several PC games vs. GeForce 296.10 WHQL-certified drivers and come with PhysX System Software v9.12.0213, HD Audio v1.3.16.0, OpenGL 4.2, DisplayPort 1.2 for GeForce GTX 600-series, and multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP support, as well as support for single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards. Continue reading Nvidia GeForce 301.42 WHQL Drivers Released