Tag Archives: Microsoft

Hackers/Modders Continue Work on Halo: Online, First Multiplayer Match Showcased

Despite Microsoft’s attempts to take down the modded alpha version of Halo Online, the modding/hacking team Eldorito has been constantly working on it. YouTube’s member ‘Freelancer852’ has shared a video, showcasing a Multiplayer match from the latest build of this modded version. Ironically, the game’s closed beta phase has not been launched yet in Russia. Guess you really “can’t kill progress”. Enjoy! Continue reading Hackers/Modders Continue Work on Halo: Online, First Multiplayer Match Showcased

Microsoft Targets Halo Online Modders, Issues DMCA Takedowns

Recently Microsoft announced Halo Online, an online multiplayer only F2P FPS. The closed beta was announced exclusively for the Russian marketplace however, so given we game on PC, one of the things that happens on PC, happened; mods. Chiefly mods that allowed gamers to bypass said Russian region lock. Continue reading Microsoft Targets Halo Online Modders, Issues DMCA Takedowns

Halo Online Revealed – Free-To-Play FPS Exclusively for the PC, Powered by Reworked Halo 3 Engine

Syber Interactive Studio and publisher Innova revealed today a free-to-play multiplayer first-person shooter based on the Halo franchise, called Halo Online. Halo Online will be coming exclusively on the PC, is powered by a reworked version of the Halo 3 Engine, and will be coming to Russia (though a European release is not excluded as of yet). Continue reading Halo Online Revealed – Free-To-Play FPS Exclusively for the PC, Powered by Reworked Halo 3 Engine

Xbox 360 Emulator “Xenia” Runs Real Game “A-Train HX” at 60FPS

Ben Vanik, creator of the Xbox 360 Emulator “Xenia” has released a new video, showcasing his emulator running A-Train HX at 60 frames per second. As Ben noted, there are currently a few graphical issues due to unimplemented shaders, but this game is currently fully playable on Xenia. And while this may not feel THAT impressive, it actually is HUGE for the world of emulation. Enjoy! Continue reading Xbox 360 Emulator “Xenia” Runs Real Game “A-Train HX” at 60FPS

Windows 10 Will Even Be Free To Pirates

Yes, yes I know, ALL software is free to pirates, but that isn’t exactly newsworthy is it? Terry Myerson, Windows’ chief at Microsoft told Reuters in an interview this morning in efforts to break in to the pirate heavy Chinese market, Microsoft is allowing free Windows 10 upgrades to people without legitimate versions of Windows 7 and 8. Continue reading Windows 10 Will Even Be Free To Pirates

Fans Launch PC Petition for Forza Horizon 2 in Order to Show Interest

At GDC 2015, Phil Spencer – the head of Microsoft’s Xbox division and Microsoft Studios – claimed that Microsoft is currently not looking into bringing the Forza franchise to the PC as, according to him, there isn’t a ‘tremendous request today for racing games like Forza on PC.’ Continue reading Fans Launch PC Petition for Forza Horizon 2 in Order to Show Interest

Microsoft’s Representative Hints at DX12 Supporting Multi-GPU Configurations from Different Vendors

Prior to GDC 2015, we’ve heard various rumours suggesting that DX12 would support multi-GPU configurations from different vendors. And while we did not hear anything about it at GDC, a Microsoft technical support staff member claimed that this feature will be supported by its latest API. Continue reading Microsoft’s Representative Hints at DX12 Supporting Multi-GPU Configurations from Different Vendors

DirectX 12 – ExecuteIndirect Command Further Improves Performance & Greatly Reduces CPU Usage

At GDC 2015, Microsoft revealed a new, complete indirect dispatching draw solution that can be used by all DX12 hardware from Feature Level 11 and up. This new draw solution replaces DX11’s DrawIndirect and DispatchIndirect, and brings major performance improvements to the already incredible performance that DX12 can achieve. Continue reading DirectX 12 – ExecuteIndirect Command Further Improves Performance & Greatly Reduces CPU Usage

DX12 Is Able to Handle 600K Draw Calls, 600% Performance Increase Achieved on AMD GPUs

The Inner Circle – a collection of Xbox One gamers who hunt down the latest and greatest, news, interviews & rumors on the xbox one platform – featured in their latest podcast Brad Wardell who shared some really interesting information about DirectX 12 and its capabilities. Continue reading DX12 Is Able to Handle 600K Draw Calls, 600% Performance Increase Achieved on AMD GPUs