Tag Archives: Fable Legends

Lionhead Studios Closes Down, Fable Legends’ Development Ceased

Microsoft announced today that it intends to close Lionhead Studios, and that the development of Fable Legends has been ceased. Fable Legends was one of the first games that was announced with DX12 support and cross-platform play support between Xbox One and PC. Continue reading Lionhead Studios Closes Down, Fable Legends’ Development Ceased

Fable Legends – First DirectX 12 Benchmarks Revealed

Our dear friends over at PCGamesHardware have published the first DX12 benchmarks for Fable Legends. Fable Legends is powered by Unreal Engine 4 and will be a F2P title, and these first benchmarks will give you a glimpse at the game’s performance at 1080p (as well as 2160p) with its bells and whistles enabled. Continue reading Fable Legends – First DirectX 12 Benchmarks Revealed

Fable Legends Will Not Be Available On Steam, Exclusive To Windows 10 Store

Lionhearted’s Social Media Coordinator revealed on Twitter that Fable Legends will not be available on Steam. As Lauran claimed, this PC free-to-play title will not be coming to Valve’s distribution service. And if this is any indication, then we can safely assume that neither Killer Instinct will appear on Steam. Continue reading Fable Legends Will Not Be Available On Steam, Exclusive To Windows 10 Store

Fable Legends Announced For Windows 10 PC, Will Offer Cross-play, Supports DX12

During today’s Windows 10 event, Lionhead Studios and Microsoft announced that Fable Legends will be coming to the PC. Although we don’t know whether it will be exclusive to Windows 10, we do know that it will offer cross-play support between PC and Xbox One, and that it will be powered by DirectX12. Continue reading Fable Legends Announced For Windows 10 PC, Will Offer Cross-play, Supports DX12