Now here is something really cool. Modder ‘Turic’ has just released the first version of his high-polygon 3D weapon models pack for Quake 2. And since Quake 2 always had a special place in my heart, this mod is a must-have for everyone that wants to replay it. Continue reading New mod adds high-polygon 3D weapon models to Quake 2
Tag Archives: iD Software
Quake Champions January patch revamps hit detection, brings traffic optimizations, adds Private Messaging & more
Bethesda and id Software have released a brand new update for Quake Champions. According to the release notes, the Quake Champions January patch revamps the hit detection system and adds Private Messaging, 3rd person spawn animations, voice chat voice activation and Champion Difficulty Visual Indicators. Continue reading Quake Champions January patch revamps hit detection, brings traffic optimizations, adds Private Messaging & more
Quake Champions – December update will add Champion “Keel”, new map, Ranked Play & Leaderboards [UPDATE: Now available]
id Software has announced that on December 14th, Quake Champions will receive one of its largest updates to date, delivering new content and features including a new Champion, Keel, who returns from Quake 3 Arena and Quake Live; a new arena for Duel and 2v2, Vale of Pnath; Ranked Play and Leaderboards; plus a ton of festive, holiday-themed gear and maps for a limited time. Continue reading Quake Champions – December update will add Champion “Keel”, new map, Ranked Play & Leaderboards [UPDATE: Now available]
DOOM is now 24 years old and here are some of its best total conversion mods
DOOM has turned today 24 years old. On December 10th, 1993, id Software released the game that changed the first-person genre forever. And in order to celebrate the game’s 24th anniversary, we’ve decided to share with you some of its greatest total conversion mods. Continue reading DOOM is now 24 years old and here are some of its best total conversion mods
Brutal mod for Quake, Qore, will be now using the FTEQW Engine, gets new gory gameplay video
Modder ‘DaisyFlower’ has announced that his Brutal mod for Quake, Qore, will switch engines. Instead of using the Darkplaces engine, Qore will be now using the FTEQW Engine. As the modder noted, this engine is better in pretty much every way, and features a more developed particle system. Continue reading Brutal mod for Quake, Qore, will be now using the FTEQW Engine, gets new gory gameplay video
DOOM VFR is now available, official PC system requirements & launch trailer released
Bethesda has announced that DOOM VFR is now available on Steam. In order to celebrate this announcement, the publisher released the game’s official launch trailer. Furthermore, Bethesda revealed the official DOOM VFR PC requirements. Continue reading DOOM VFR is now available, official PC system requirements & launch trailer released
This texture pack adds Ultra high resolution textures to id Software’s classic Doom games
Modder ‘hoover1979’ has released the first tech demo for his Ultra High Resolution texture pack for id Software’s classic Doom games. According to the modder, this pack is still a long way from completion and all textures presented in this pack are subject to change. Moreover, this pack is compatible with almost all of id Software’s classic Doom games. In other words, you can use it in Doom, Doom II, and Plutonia Experiment. Continue reading This texture pack adds Ultra high resolution textures to id Software’s classic Doom games
Brutal Wolfenstein 3D Version 5.0 Demo is now available, featuring reworked weapons and sprites
Modder ‘ZioMcCall’ has released a demo for the upcoming 5.0 version of Brutal Wolfenstein 3D. As its title suggests, this mod for Wolfenstein 3D brings the chaos, enhancements and improvements found in Brutal Doom. And it looks retro-amazing. Continue reading Brutal Wolfenstein 3D Version 5.0 Demo is now available, featuring reworked weapons and sprites
Wolfenstein 2 tech details: +30k drawcalls & up to +6 million triangles per frame, volumetric fog, tessellated water surface and more
id Software’s Lead Renderer Programmer, Tiago Sousa, has shared some interesting tech details about Wolfenstein II: The New Colossus. According to Sousa, Wolfenstein 2 sports almost 30X more drawcalls than DOOM, something that could explain why this game is a bit more demanding that it. Continue reading Wolfenstein 2 tech details: +30k drawcalls & up to +6 million triangles per frame, volumetric fog, tessellated water surface and more
The original Quake receives a “Brutal” treatment thanks to this brand new mod
Brutal Doom is a mod that influenced id Software while creating the latest DOOM game, and has spanned multiple similar mods for other games. There was a Brutal Duke Nukem under development, and today DaisyFlower released Brutal Quake. Titled as Qore – catchy name – this mod aims to be the “Brutal” mod for Quake. Continue reading The original Quake receives a “Brutal” treatment thanks to this brand new mod