Tag Archives: Electronic Arts

TitanFall – No Mod Tools At Launch, May Come Afterwards

Respawn Entertainment has confirmed that the PC version of TitanFall will not come with mod tools at launch. This information comes straight from the horse’s mouth as Respawn’s co-founder Vince Zampella was the one who claimed that after the game’s launch, Respawn will have to evaluate whether it can offer mod tools or not. Continue reading TitanFall – No Mod Tools At Launch, May Come Afterwards →

New Battlefield 4 Update Addresses SLI/CrossFire Flickering Issues

Battlefield 4 v6

Well that was quick. DICE has launched a new update for Battlefield 4 that addresses those annoying flickering issues that occurred on multi-GPU systems. This new update is 170MB in size and comes with some additional fixes for ‘three of the top crash issues on the PC platform.’ So, does this mean that the game will actually be playable this time around? We certainly hope so. You can view the complete changelog for this new BF4 update below. Continue reading New Battlefield 4 Update Addresses SLI/CrossFire Flickering Issues →

Dragon Age: Inquisition – New Screenshots Revealed

Dragon Age Inquisition

BioWare has revealed a new set of pre-alpha screenshots for Dragon Age: Inquisition. Contrary to its predecessor, it appears that Dragon Age: Inquisition will cover a large variety of locations. The game is currently planned for a 2014, and do note that the following screenshots are from the game’s pre-alpha build. Continue reading Dragon Age: Inquisition – New Screenshots Revealed →

Battlefield 4 – New Update Released, Breaks SLI & Removes Grass Physics

Battlefield 4 v5

Well, we gotta give DICE and Battlefield 4 the award of best clusterf*ck, ever. So when Battlefield 4 was released, there was major flickering when SLI was enabled. With its second (or third) update, the game was fixed and was working fine with SLI systems. And then came another update that had a HUGE impact on the game’s SLI performance. And now with this latest update that has just been launched, that awful flickering is back with a punch. Way to go DICE. Continue reading Battlefield 4 – New Update Released, Breaks SLI & Removes Grass Physics →

Need For Speed: Rivals – New PC Update Released, 30FPS Cap Not Removed Yet

Need for Speed Rivals

Electronic Arts and Ghost Games have released a new update for Need For Speed: Rivals that is supposedly addressing its performance and frame rate issues. However, a lot of players are still experiencing really low frame rates in specific areas. Oh, and as the title suggests, Ghost Games has not removed the idiotic 30fps cap from it. This update will be auto-downloaded and you can view its complete changelog below. Continue reading Need For Speed: Rivals – New PC Update Released, 30FPS Cap Not Removed Yet →

Disappointing Sales – Crysis 3 PC Has Just Passed 100.000 Sold Copies In Its Homeland

Crysis 2 v4

Well, most of us saw that coming. It seems that the PC version of Crysis 3 did not sell well, despite Crytek’s efforts to offer mind-blowing graphics and visuals. Yes, the PC version of Crysis 3 looks gorgeous but as a game itself… well… you know now… different Psycho… a f’ed up storyline… laughable attempts to connect Crysis 2 and 3 with Crysis 1. Let’s just say that we were disappointed with it, and it apparently we weren’t the only ones feeling that way. Continue reading Disappointing Sales – Crysis 3 PC Has Just Passed 100.000 Sold Copies In Its Homeland →

TitanFall Will Be Playable At 4K On A Single Nvidia GTX Titan

TitanFall v2

Nvidia has released a new video in which its engineers and military personnel traveled to Los Angeles to bring the Respawn Development team GeForce GTX TITANs and NVIDIA SHIELDs. It’s an interesting video but what’s buried in that video is more interesting than the fact that TitanFall will work great with Nvidia’s GPUs. Continue reading TitanFall Will Be Playable At 4K On A Single Nvidia GTX Titan →

DICE Rolls Out New Updates For Battlefield 4 & Battlelog, Changelogs Included

Battlefield 4 v6

DICE has released a new update for Battlefield 4, as well as a new server update for Battlelog. According to the release notes, these new updates come with various fixes, miscellaneous stability fixes that further reduce the number of client crashes and server side crash fixes, including the top seen crashes on R14. These updates will be auto-downloaded and you can view their changelogs below. Continue reading DICE Rolls Out New Updates For Battlefield 4 & Battlelog, Changelogs Included →

Battlefield 4 – New Update Released, Next Update Will Further Increase Stability

Battlefield 4 v5

Electronic Arts and DICE have released a new update for the PC version of Battlefield 4. Although this patch does not bring any stability improvements to the table, the development team promised that its next update will further increase stability. Question now is when this ‘next’ update will hit the Internet and whether it will come with the promised Mantle support. As always, this update will be auto-downloaded from Battlelog and you can view its complete changelog below. Continue reading Battlefield 4 – New Update Released, Next Update Will Further Increase Stability →

Report: EA Canada Is Working On An Open-World Star Wars Game

Star Wars 1313

Kotaku has spotted an EA job listing, according to which EA Canada is currently working on an open-world Star Wars title. And in case you’re wondering then no; this isn’t a prank. This new Star Wars game will be coming on next-gen platforms and will most probably be powered by Frostbite 3. After all, this is the engine that will power most of EA’s latest titles. Continue reading Report: EA Canada Is Working On An Open-World Star Wars Game →