Tag Archives: Deus Ex: Mankind Divided

Deus Ex: Mankind Divided – New patch officially adds DX12 support, fixes various bugs

EIDOS Montreal and NIXXES have released a new patch for the PC version of Deus Ex: Mankind Divided. This patch adds DX12 support (no longer listed as a beta) and fixes a number of bugs that have been reported. Continue reading Deus Ex: Mankind Divided – New patch officially adds DX12 support, fixes various bugs

Deus Ex: Mankind Divided – Latest update adds new Breach content, packs DX12 improvements

EIDOS Montreal and NIXXES have released a new patch for the PC version of Deus Ex: Mankind Divided. According to the changelog, this patch adds some new Breach content, slightly improves loading times under DX12, and features improved performance stability under DX12. Continue reading Deus Ex: Mankind Divided – Latest update adds new Breach content, packs DX12 improvements

Deus Ex: Mankind Divided – New update released, adds Lens Flare option

EIDOS Montreal and NIXXES have released a new update for Deus Ex: Mankind Divided. According to its changelog, this patch adds a Lens Flare option, packs some improvements for Tobii EyeTracking, adds support for the Jensen Story, and sports various DX12 improvements. Continue reading Deus Ex: Mankind Divided – New update released, adds Lens Flare option

Deus Ex: Mankind Divided – Latest update improves DX12 performance but it’s nowhere close to DX11 (on NVIDIA’s hardware)

EIDOS Montreal and NIXXES have released a new patch for the PC version of Deus Ex: Mankind Divided that packed some DX12 performance improvements. Therefore, decided to test this new patch and see whether those claims were legit or not. Continue reading Deus Ex: Mankind Divided – Latest update improves DX12 performance but it’s nowhere close to DX11 (on NVIDIA’s hardware)

Deus Ex: Mankind Divided – New patch improves DX12 performance, reduces system memory usage

EIDOS Montreal and NIXXES have released a new patch for Deus Ex: Mankind Divided. According to the changelog, this patch improves DX12 performance – by reducing CPU usage – and reduces overall system memory usage. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Deus Ex: Mankind Divided – New patch improves DX12 performance, reduces system memory usage

AMD Radeon Software Crimson Edition 16.9.1 adds DX12 support for Deus Ex: Mankind Divided

AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Software Crimson Edition 16.9.1 adds DX12 support for Deus Ex: Mankind Divided and introduces a DX11 Crossfire profile for DOTA 2. Continue reading AMD Radeon Software Crimson Edition 16.9.1 adds DX12 support for Deus Ex: Mankind Divided

Deus Ex: Mankind Divided – DX12 patch is now available, performs poorly on NVIDIA’s hardware

As promised, EIDOS Montreal and NIXXES released today the DX12 patch for Deus Ex: Mankind Divided. Unfortunately, though, it appears that we’ve got ourselves another title that performs – at least on NVIDIA’s hardware – worse in DX12 than in DX11. Continue reading Deus Ex: Mankind Divided – DX12 patch is now available, performs poorly on NVIDIA’s hardware

Deus Ex: Mankind Divided gets its fourth PC patch, fixes more crashes

It appears that NIXXES is doing its best to address/fix all the crashing issues that PC gamers have been experiencing with Deus Ex: Mankind Divided. And today, NIXXES released the fourth PC update for it. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Deus Ex: Mankind Divided gets its fourth PC patch, fixes more crashes