Tag Archives: Call of Duty: Black Ops 4

Top 10 Most Optimized PC Games of 2018

2018 is coming to an end and as you may have guessed, it’s time for our annual “Top 10 Most Optimized PC Games” list. For this list, we tested all the games that were released in 2018 (and for which we had a PC Performance Analysis article). Since some developers have released several patches for some of the games we’ve covered, we are judging their final 2018 versions. So, without further ado, here are the most optimized PC games of 2018 (at least in our opinion). Continue reading Top 10 Most Optimized PC Games of 2018

Call of Duty Black Ops 4 November 27th patch available for download, full release notes revealed

Treyarch has released a brand new update for Call of Duty Black Ops 4. According to the release notes, this patch adds Seaside Sunset and Firing Range Night MP maps, as well as three new playlists to the Featured category on all platforms: Hardcore Nuketown, Mercenary Objective Moshpit, and Chaos Hardpoint. Continue reading Call of Duty Black Ops 4 November 27th patch available for download, full release notes revealed

Call of Duty Black Ops 4 November 23rd patch adds Auto Mantle option, fixes various crashes

Treyarch has released a brand new update for Call of Duty: Black Ops 4. According to the release notes, the November 23rd patch adds an option in the Controls menu to toggle Auto Mantle on or off and resolves an issue where enabling Sprint Cancels Reload would disable Auto Mantle. Continue reading Call of Duty Black Ops 4 November 23rd patch adds Auto Mantle option, fixes various crashes

Call of Duty Black Ops 4 November 20th patch brings numerous balance tweaks & stability improvements

Treyarch has released a new patch for Call of Duty Black Ops 4. According to the release notes, the November 20th update adds Nuketown to rotation in MP playlists, improves stability by fixing a number of crashes and brings numerous balance tweaks. Continue reading Call of Duty Black Ops 4 November 20th patch brings numerous balance tweaks & stability improvements

Call of Duty Black Ops 4 October 31st update detailed, full patch release notes revealed

Treyarch and Beenox have released a new major update for Call of Duty Black Ops 4. According to the release notes, the October 31st update allows full parties of 6 to play in Chaos Domination, resolves an error associated with equipping a Signature Weapon, equipping an attachment, then re-equipping the same Signature Weapon and fixes an error associated with removing a Signature Weapon with any attachment equipped. Continue reading Call of Duty Black Ops 4 October 31st update detailed, full patch release notes revealed

Call of Duty Black Ops 4 multiplayer servers now running at 62hz, Blackout still remains at 20hz

Last week, we reported that Call of Duty Black Ops 4’s multiplayer and Blackout servers were running at 20hz. Naturally, a lot of gamers were disappointed by this however it appears that Treyarch and Beenox have significantly improved things as right now the multiplayer modes support 62hz send rates. Continue reading Call of Duty Black Ops 4 multiplayer servers now running at 62hz, Blackout still remains at 20hz

Call of Duty Black Ops 4 October 21st update detailed, Treyarch comments on 20hz server tickrate

Treyarch has detailed the October 21st update for Call of Duty Black Ops 4. According to the team, this patch addresses a crash at the end of matches for Master Prestige players in Multiplayer and Zombies and brings general stability improvements across all modes. Continue reading Call of Duty Black Ops 4 October 21st update detailed, Treyarch comments on 20hz server tickrate

Report: Call of Duty Black Ops 4 multiplayer server send rates have been lowered from 60hz to 20hz

Call of Duty: Black Ops 4 has been available since last week, however it appears that its server send rates have been significantly downgraded/lowered. While the beta supported 60hz rates, the multiplayer mode in the final version supports 20hz rates, making it feel a lag-fest. Continue reading Report: Call of Duty Black Ops 4 multiplayer server send rates have been lowered from 60hz to 20hz

Call of Duty Black Ops 4 update 1.03 released, full patch release notes unveiled

Treyarch and Beenox have released a new patch for Call of Duty Black Ops 4. According to the release notes, this patch will update your game’s version to 1.03 and makes Leaderboards available for Multiplayer, Blackout, and Zombies, addresses an issue where player-created paintjobs may appear corrupted or stretched when placed on weapons and brings general stability improvements across Multiplayer, Blackout, and Zombies. Continue reading Call of Duty Black Ops 4 update 1.03 released, full patch release notes unveiled

First Call of Duty Black Ops 4 patch released, uncaps framerate in battle royale mode Blackout

Treyarch and Beenox have released the first patch for Call of Duty Black Ops 4. This first update was released this weekend and – as you may have noticed while reading our PC Performance Analysis – it completely unlocks the framerate in the battle royale mode, Blackout. Continue reading First Call of Duty Black Ops 4 patch released, uncaps framerate in battle royale mode Blackout