id Software’s Lead Renderer Programmer, Tiago Sousa, has shared some interesting tech details about Wolfenstein II: The New Colossus. According to Sousa, Wolfenstein 2 sports almost 30X more drawcalls than DOOM, something that could explain why this game is a bit more demanding that it. Continue reading Wolfenstein 2 tech details: +30k drawcalls & up to +6 million triangles per frame, volumetric fog, tessellated water surface and more
Tag Archives: Bethesda
Wolfenstein 2: The New Colossus – First beta patch fixes Steam overlay, re-enables Async compute for AMD GPUs
MachineGames has just released the first beta patch for Wolfenstein 2: The New Colossus. According to the release notes, this beta patch restores the Steam overlay functionalities, and adds driver version detection and dialog. Continue reading Wolfenstein 2: The New Colossus – First beta patch fixes Steam overlay, re-enables Async compute for AMD GPUs
Wolfenstein II: The New Colossus PC Performance Analysis
While Wolfenstein: The New Order was a great first-person shooter, it was plagued by numerous optimization issues. These issues were mainly due to the id Tech 5 Engine. As such, when Bethesda revealed that its sequel would be using the new id Tech 6 Engine, we were certain that it would perform better than its predecessor. And we were right. Wolfenstein II: The New Colossus is one of the most optimized PC games of 2017. Continue reading Wolfenstein II: The New Colossus PC Performance Analysis
Wolfenstein II: The New Colossus does not use the Denuvo anti-tamper tech
Bethesda has just sent us a review code for Wolfenstein II: The New Colossus and we can confirm that the game does not use Denuvo. This is undoubtedly great news for all Wolfenstein fans we are boycotting games using that controversial DRM. Continue reading Wolfenstein II: The New Colossus does not use the Denuvo anti-tamper tech
Wolfenstein II: The New Colossus does not feature any multiplayer because it would dilute it all
Like it or not, Bethesda may be the only big publisher that is currently supporting single-player games. Dishonored 2, PREY, The Evil Within 2 and now Wolfenstein II: The New Colossus are single-player experiences only. Wolfenstein 2 releases in a few days and according to MachineGames’ Tommy Tordsson Björk, a multiplayer mode would definitely jeopardise the quality of its single-player mode. Continue reading Wolfenstein II: The New Colossus does not feature any multiplayer because it would dilute it all
Wolfenstein II: The New Colossus – Official PC requirements revealed, will support the Vulkan API
Bethesda has just revealed the official PC requirements for Wolfenstein II: The New Colossus. According to the company, PC gamers will at least need an Intel Core i7-3770 or an AMD FX-8350, 8GB of RAM and an Nvidia GTX 770 4GB or an AMD Radeon R9 290 4GB graphics card. Continue reading Wolfenstein II: The New Colossus – Official PC requirements revealed, will support the Vulkan API
The Evil Within 2 features a “hidden” and fully functional first-person perspective on the PC
The Evil Within 2 is the latest third-person horror title from Tango Gameworks. However, it appears that the PC version supports a ‘hidden’ first-person perspective. This perspective can be activated via the game’s console, and will let you experience the entire game in first-person mode. Continue reading The Evil Within 2 features a “hidden” and fully functional first-person perspective on the PC
Skyrim Together lets you experience Bethesda’s RPG with your friends, new gameplay video released
The team behind Skyrim Together has released a new video, showcasing the current state of this cool co-op mod. As its title suggests, this mod lets you experience Bethesda’s RPG with your friends online. Continue reading Skyrim Together lets you experience Bethesda’s RPG with your friends, new gameplay video released
New version of jmx777’s Prey mod adds new graphics settings, more blood, missing shadows & effects
Our reader ‘jmx777’ has released a new version of his amazing PREY mod. This new version adds more blood and gibs. As such, the blood from Thypons and Humans will spread more and remain on screen. Furthermore, tiny death gibs meshes of Typhons will remain on screen. Continue reading New version of jmx777’s Prey mod adds new graphics settings, more blood, missing shadows & effects
The Evil Within 2 PC Performance Analysis
When Tango Gameworks revealed that The Evil Within 2 would be powered by the STEM Engine, we were a bit worried about its overall performance. You see, both the STEM and the Void Engines are based on the id Tech Engines. The Void Engine had numerous optimization issues in Dishonored 2 and from the looks of it, the STEM Engine also suffers from some optimization/performance issues. Continue reading The Evil Within 2 PC Performance Analysis