Modder ‘vasiD’ has released a new mod for Fallout 3 that adds a Hardcore Mode to it. According to the modder, this mod does not take any liberties with Fallout 3’s original balance. As such, it keeps values and rates the same where possible. Continue reading This mod adds a Hardcore Mode to Fallout 3
Tag Archives: Bethesda
This 4.6GB HD Texture Pack for The Elder Scrolls III: Morrowind adds new normal, specular & occlusion maps
Modder ‘Hasphat’ released a pretty interesting mod for The Elder Scrolls III: Morrowind. This HD Texture Pack, which is 4.6GB in size, adds normal, specular & occlusion maps for over 2400 textures. This pack aims to overhaul the game’s visuals, therefore we highly recommend downloading it. Continue reading This 4.6GB HD Texture Pack for The Elder Scrolls III: Morrowind adds new normal, specular & occlusion maps
This mod for Fallout: New Vegas aims to fix the micro-stutter issues and high framerate bugs
Fallout: New Vegas is considered by many as one of the best Fallout games of all time. As such, we are presenting you today a mod that aims to completely fix the game’s micro-stuttering and high framerate issues/bugs. Continue reading This mod for Fallout: New Vegas aims to fix the micro-stutter issues and high framerate bugs
The Elder Scrolls III: Morrowind mods add 109 new magic spells, dual-wielding and a Hardcore Mode
The Elder Scrolls III: Morrowind came out 17 years ago, in 2002. Let that sink in. 17 years. This game is probably older than some of you. And even to this date, its community is heavily supporting it by releasing brand new mods for it. Continue reading The Elder Scrolls III: Morrowind mods add 109 new magic spells, dual-wielding and a Hardcore Mode
This mod for The Elder Scrolls V: Skyrim overhauls its combat mechanics, making it more action oriented
Modder ‘tktk’ has released a brand new version of his Utimate Combat mod for The Elder Scrolls V: Skyrim. This mod is combat overhaul mod focusing on enhanced game enjoyment and ease of play. Its ultimate goal is to bring Skyrim closer to a neat action game than to increase difficulty and reality. Continue reading This mod for The Elder Scrolls V: Skyrim overhauls its combat mechanics, making it more action oriented
Wolfenstein: Youngblood Ray Tracing Effects most likely delayed until 2020
Wolfenstein: Youngblood came out in July 2019 and promised to feature some real-time ray tracing effects. However, and after four months, those ray tracing effects are nowhere to be found. And from the looks of it, MachineGames and NVIDIA will be adding them in 2020. Continue reading Wolfenstein: Youngblood Ray Tracing Effects most likely delayed until 2020
Fallout 76 receives a 2GB patch, resolves crashes, brings numerous improvements and fixes
Bethesda has released a brand new update for Fallout 76. According to the release notes, patch 15 is 2GB in size on the PC, will update your game’s version to 1.2.5.8, and comes with numerous improvements and fixes. Continue reading Fallout 76 receives a 2GB patch, resolves crashes, brings numerous improvements and fixes
The Elder Scrolls III: Morrowind Rebirth 5.0: Part 2 Final is now available for download
Modder ‘trancemaster_1988’ has released the final version of Morrowind Rebirth 5.0: Part 2. With this update comes a plethora of changes, including an overhaul of the Labour Town District in Balmora, an overhaul of Molag Mar, and an overhaul of Ald Velothi. Continue reading The Elder Scrolls III: Morrowind Rebirth 5.0: Part 2 Final is now available for download
Wolfenstein: Youngblood Update 1.0.7 adds new missions, quest, abilities and areas to explore
Arkane and MachineGames have released a new update for Wolfenstein: Youngblood. According to the release notes, patch 1.0.7 adds new missions, quest, abilities and areas to explore. However, this patch still does not add the promised real-time ray tracing effects. Continue reading Wolfenstein: Youngblood Update 1.0.7 adds new missions, quest, abilities and areas to explore
I don’t know which is more pathetic: Bethesda finally killing Human Head Studios or HHS sending Rune 2 out to die
A couple of hours ago, Bethesda announced the formation of Roundhouse Studios. As the publisher noted, Roundhouse is staffed by the team from the recently closed Human Head Studios. Now this last part caught me off guard. Did I miss a memo? When did Human Head Studios close? Rune 2 has just come out on the Epic Games Store so what the hell is going on here? Continue reading I don’t know which is more pathetic: Bethesda finally killing Human Head Studios or HHS sending Rune 2 out to die