Tag Archives: AMD

Capcom’s Panta-Rhei Engine Receives Mantle Support For Performance & Graphical Improvements

AMD and Capcom have announced – via a press release – their collaboration on the AMD Mantle API to enhance Capcom’s “Panta-Rhei” engine, enabling enhanced gaming performance and visual quality for upcoming Capcom game titles. Continue reading Capcom’s Panta-Rhei Engine Receives Mantle Support For Performance & Graphical Improvements

AMD Catalyst 14.11.2 Beta Driver Released, Optimal For Dragon Age Inquisition & Far Cry 4

AMD has beaten the green team this time around, even though NVIDIA will release today a new driver for its graphics cards dedicated to Ubisoft’s open world game. The red team has released a new beta driver that is optimal for both Dragon Age: Inquisition and Far Cry 4. Continue reading AMD Catalyst 14.11.2 Beta Driver Released, Optimal For Dragon Age Inquisition & Far Cry 4

AMD’s Public Mantle SDK Coming This Year, NVIDIA & Intel Free To Use It

During a presentation by AMD’s Richard Huddy at PDXLAN, the Red team revealed that the public SDK for its lower level API, Mantle, will go live this year. As WCCFTECH reported, both Nvidia and Intel are free to write and release drivers that will enable Mantle on their hardware on all Mantle-enabled games once this public SDK goes live. Continue reading AMD’s Public Mantle SDK Coming This Year, NVIDIA & Intel Free To Use It

AMD Catalyst 14.11.1 Beta Released, Brings Performance Optimizations In COD: AW & AC: U

Earlier today, we shared a new driver for NVIDIA’s graphics cards. Well, AMD has not forgotten its users and has also released a new beta driver that brings performance optimizations in both Call of Duty: Advanced Warfare and Assassin’s Creed: Unity. Continue reading AMD Catalyst 14.11.1 Beta Released, Brings Performance Optimizations In COD: AW & AC: U

AMD Releases Two Hours Video From Its “30 Years of Graphics & Gaming Innovation” Event

AMD has released a two hours video (in two parts) from its recent event that was held to celebrate the company’s 30 years. During that event, AMD invited a number of game developers and showed a small demo from Civilization: Beyond Earth, talked a bit more about its new API, Mantle, and has overclocked an FX CPU at 8Ghz. Enjoy! Continue reading AMD Releases Two Hours Video From Its “30 Years of Graphics & Gaming Innovation” Event

AMD Showcases Crysis 3 & Battlefield 4 Running On Laptops Via Cloud Gaming

AMD has released a new video, in which Alex Nataros, CEO of Leap Computing, explain the technologies behind cloud gaming and the benefits of what its solution brings to gamers everywhere. AMD and Leap Computing have worked together to bring gaming to the cloud, and this video shows the result of that collaboration. Enjoy! Continue reading AMD Showcases Crysis 3 & Battlefield 4 Running On Laptops Via Cloud Gaming

Nvidia Finally Officially Speaks About AMD’s Mantle – Will Not Support It, No Real Benefit Using It

On MaximumPCMagazine’s latest podcast, Nvidia finally took a stance on AMD’s Mantle. MaximumPCMagazine invited Nvidia’s Distinguished Engineer Tom Petersen and Senior Director of Engineering Rev Lebaradian who shared their thoughts about it, and confirmed that Nvidia is not part of it, will not support it, and there are – at least to them – no big benefits from using it. Continue reading Nvidia Finally Officially Speaks About AMD’s Mantle – Will Not Support It, No Real Benefit Using It