NieR Automata & NieR Replicant ver.1.22474487139… have shipped 6 and 1 million copies, respectively

Square Enix today announced that the worldwide shipments and digital sales of NieR Replicant ver.1.22474487139… have surpassed one million units. In addition, the company announced that NieR Automata has over six million shipments and digital sales. Continue reading NieR Automata & NieR Replicant ver.1.22474487139… have shipped 6 and 1 million copies, respectively

Grand Theft Auto 5 looks glorious in 8K with Ray Tracing Reshade & Mods

Digital Dreams has shared a new video, showcasing Grand Theft Auto 5 running in 8K on an NVIDIA RTX 3090. Alongside the QuantV and GTA5 Real Life Pack, Digital Dreams also used Ray Tracing Reshade in order to enhance the game’s visuals. The end result is what we’d expect from a new remaster of GTA5 for current-gen systems. Continue reading Grand Theft Auto 5 looks glorious in 8K with Ray Tracing Reshade & Mods

Tekken x Street Fighter has not been canceled but it’s put on hold indefinitely

The latest episode of Harada’s Bar (which aired a few days ago) apparently disappointed a lot of Tekken and Street Fighter fans. In that episode, Harada commented on the status of Tekken x Street Fighter. However, YouTube mistranslated what Harada actually said. Continue reading Tekken x Street Fighter has not been canceled but it’s put on hold indefinitely

Unreal Engine 5 adds official support for NVIDIA’s DLSS tech

NVIDIA has announced that Unreal Engine 5 now officially supports its DLSS tech. This basically means that developers can use both UE5’s Super Resolution, as well as DLSS. Furthermore, and from what we know so far, there are no plans for native support of AMD’s FidelityFX Super Resolution. Continue reading Unreal Engine 5 adds official support for NVIDIA’s DLSS tech