Ubisoft blames Skype, MSI Afterburner, Discord and more for possibly causing performance issues in its games

We all know that Ubisoft is a company that is well known for its unoptimized PC games. Assassin’s Creed Valhalla had performance issues, the latest Far Cry games have been mainly relying on one CPU core/thread, most of its games use VMProtect and Denuvo which bring an additional CPU/memory overhead, and the list goes on. And, funnily enough, Ubisoft states that some of the most popular third-party programs may be causing performance or crashing issues. Continue reading Ubisoft blames Skype, MSI Afterburner, Discord and more for possibly causing performance issues in its games

New official Halo Infinite campaign trailer released

The first campaign gameplay trailer/video for Halo: Infinite disappointed a lot of gamers back in 2020. In fact, that trailer was the reason 343 Industries and Microsoft decided to delay the game for over a year. And, here we are today, a couple of months away from the game’s release, with a brand new gameplay trailer for it. Continue reading New official Halo Infinite campaign trailer released

The Elder Scrolls IV: Oblivion gets a 19GB AI-enhanced HD Texture Pack

Earlier this month, modder ‘Kuzja80’ released a brand new version of his AI-enhanced HD Texture Pack for The Elder Scrolls IV: Oblivion. This pack uses AI techniques in order to enhance almost all of the textures of this classic TES game. Continue reading The Elder Scrolls IV: Oblivion gets a 19GB AI-enhanced HD Texture Pack

Shadow of the Tomb Raider runs noticeably faster without Denuvo

A few days ago, Square Enix and Crystal Dynamics removed the Denuvo anti-tamper tech from Shadow of the Tomb Raider. As such, and after some reports, we’ve decided to benchmark the game and see how it performs now that Denuvo is no longer available. And, surprisingly enough, the game now runs noticeably faster. Continue reading Shadow of the Tomb Raider runs noticeably faster without Denuvo