F1 22 – Ray Tracing, NVIDIA DLSS & AMD FSR Benchmarks

Electronic Arts has released the latest part in Codemasters’ F1 racing video-game series, F1 22. Powered by the latest version of the EGO Engine, the game supports Ray Tracing, NVIDIA’s DLSS and AMD’s FSR 1.0. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading F1 22 – Ray Tracing, NVIDIA DLSS & AMD FSR Benchmarks →

AMD Software: Adrenalin Edition 22.6.1 improves performance in F1 22, Overwatch & Fortnite

AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Software: Adrenalin Edition 22.6.1 driver offers optimal performance in F1 22. Moreover, it fixes some performance issues in Overwatch and Fortnite. Continue reading AMD Software: Adrenalin Edition 22.6.1 improves performance in F1 22, Overwatch & Fortnite →

This Fallout New Vegas Unreal Engine 5 Fan Remake looks really lovely

TeaserPlay released a new video, showcasing what a remake of Fallout New Vegas could look like in Unreal Engine 5. In order to create this, TeaserPlay used most of UE5’s tech features. This means that this fan remake uses Lumen, Nanite, Screen Space Ray Tracing and Global Illumination Shader. Continue reading This Fallout New Vegas Unreal Engine 5 Fan Remake looks really lovely →

Take a look at this 25-minute video of Zelda Ocarina of Time Fan Remake in Unreal Engine 5

In January 2022, we shared a video from a fan remake of The Legenda of Zelda: Ocarina of Time in Unreal Engine 5. Created by RwanLink, that video showcased what a modern-day take on this classic Zelda game could have looked like. And a couple of days ago, the artist released a brand new video from it. Continue reading Take a look at this 25-minute video of Zelda Ocarina of Time Fan Remake in Unreal Engine 5 →