Diablo III Patch 2.0.1 Now Live, Huge Changelog Revealed

Diablo fans, get ready to return and spend more hours playing your favourite action RPG as Blizzard has released a massive new update for it. This patch brings Paragon 2.0, Loot 2.0, Class Changes, and more changes to the original version in order to prepare everyone for the imminent release of its Reaper of Souls DLC. Continue reading Diablo III Patch 2.0.1 Now Live, Huge Changelog Revealed

Outlast – Whistleblower DLC Coming To PC This April

You know what is the worst thing for us, PC reviewers/bloggers/journalists/name_us_whatever_you_want? The fact that we cannot play a lot of games that are not assigned to us. Unfortunately, Outlast was one of them and while I wanted to experience it, I couldn’t due to all other obligations. Thankfully, Red Barrels is preparing a DLC for it so I may get the chance – one day- to experience the ‘complete’ package. Continue reading Outlast – Whistleblower DLC Coming To PC This April

Batman: Arkham Origins – Cold, Cold Heart DLC Officially Revealed, Coming On April 22nd

Back in December we informed you about a rumored DLC involving Mr. Freeze for Batman: Arkham Origins. Well, it appears we were right. Warner Bros has officially unveiled that the next story driven DLC for Batman: Arkham Origins will be called “Cold, Cold Heart” and will be out on April 22nd. Continue reading Batman: Arkham Origins – Cold, Cold Heart DLC Officially Revealed, Coming On April 22nd

DirectX & OpenGL catching up with Mantle, will offer low-level access to reduce draw overhead

Huge news PC gamers. While Nvidia has not commented yet on supporting Mantle, it appears that both DirectX and OpenGL will be catching up with AMD’s API. According to some slideshows from this year’s GDC, both DirectX and OpenGL will start offering low-level access in order to reduce draw overhead. This obviously translates to performance gains on older CPUs, something that will definitely excite PC gamers. Continue reading DirectX & OpenGL catching up with Mantle, will offer low-level access to reduce draw overhead

Deus Ex: The Fall – First PC Screenshots Unveiled

Square Enix has revealed that first screenshots from the PC version of Deus Ex: The Fall. Unfortunately, the game shows its iOS roots and we were a bit disappointed with the quality of its textures that are currently demonstrated. Moreover, it appears that there is no tessellation support (expect blocky characters). Deus Ex: The Fall is planned for a March 25th release on Steam! Continue reading Deus Ex: The Fall – First PC Screenshots Unveiled

AMD Catalyst 14.2 Beta Released – THIEF Performance Improvements, BF4 Mantle Multi-GPU Support

AMD has released a new set of beta drivers for its graphics cards. According to the release notes, AMD’s Catalyst 14.2 Beta bring performance improvements to THIEF, as well as support for multiple GPUs (up to 4 GPUs) to Battlefield 4. Continue reading AMD Catalyst 14.2 Beta Released – THIEF Performance Improvements, BF4 Mantle Multi-GPU Support

Titanfall Gets A Fan-Made Cinematic 4K Trailer

Titanfall is almost upon us and YouTube’s member ‘Team Retro’ has created a cinematic trailer that can be enjoyed in its 4K glory. Titanfall is scheduled for a March 11th release in North America and March 14th release in Europe. The game has gone Gold, and the size of the PC version will be around 21GB. Enjoy! Continue reading Titanfall Gets A Fan-Made Cinematic 4K Trailer