AMD has released a new driver for its graphics cards. According to its release notes, this driver comes with Performance Optimizations versus AMD Catalyst Omega, AMD FreeSync support, and AMD CrossFire Profile Enhancements for a lot of triple-A games. Continue reading AMD Catalyst 15.7 WHQL Driver Released, Includes CrossFire Profile Enhancements For Lots Of Triple-A Games
Assassin’s Creed Syndicate Meets Parkour in Real Life
YouTube’s ‘devinsupertramp’ has released a new video, showing Assassin’s Creed: Syndicate in real life. As noted, all Parkour/Free-running stunts performed by the French FreeRun Family and Aleksandra Shevchenko. As with all previous AC real life parkour films, this one looks really cool so be sure to watch it! Continue reading Assassin’s Creed Syndicate Meets Parkour in Real Life
The Witcher 3: Wild Hunt – New Update Hits The PC, Patch 1.07 Aimed For Simultaneous Release
Two days ago, we informed you about the 1.07 patch for The Witcher 3: Wild Hunt. And today, a 2.2GB update was rolled out on Steam. However, this is not the highly anticipated patch that – among other things – brings a new alternative (optional) movement response mode for Geralt. Continue reading The Witcher 3: Wild Hunt – New Update Hits The PC, Patch 1.07 Aimed For Simultaneous Release
Here Is DONTNOD’s “Remember Me” Recreated In Unreal Engine 4
DONTNOD’s Remember Me is an overlooked game from the previous generation that did not attract the attention of gamers. As a result of that, Polycount’s member ‘shadacer‘ decided to recreate a scene from that game in Unreal Engine 4, showing what the game could look like in Epic’s new engine. To shadacer’s credit, this recreation captures the feeling of the game, and looks like a slightly upgraded version of it. Enjoy! Continue reading Here Is DONTNOD’s “Remember Me” Recreated In Unreal Engine 4
Ground Control Anthology Available Now On Steam
Rebellion has published Ground Control Anthology – which includes the original Ground Control and its Dark Conspiracy expansion – and Ground Control II: Operation Exodus on Steam, bringing the series’ classic mix of real-time strategy and action to a whole new audience of commanders. Continue reading Ground Control Anthology Available Now On Steam
The Talos Principle: Road to Gehenna Expansion Releases On July 23rd
Croteam and Devolver Digital have announced that The Talos Principle: Road to Gehenna, the expansion to the award-winning first-person puzzler The Talos Principle, will launch July 23 on PC, Mac, and Linux via Steam. Continue reading The Talos Principle: Road to Gehenna Expansion Releases On July 23rd
Grand Theft Auto V – New PC Update Released [UPDATE: Changelog]
Rockstar has released a new update for the PC version of Grand Theft Auto V. This new patch is 400MB in size and will be auto-downloaded from Steam and Rockstar Social Club. Continue reading Grand Theft Auto V – New PC Update Released [UPDATE: Changelog]
New FlatOut Racing Game Announced, Coming To PC & Current-gen Consoles In 2016
Strategy First announced today the development of an all new FlatOut racing game expected for release in 2016. Kylotonn Entertainment has developed a high profile in the racing and destruction racing genre and is currently handling this new FlatOut game. Continue reading New FlatOut Racing Game Announced, Coming To PC & Current-gen Consoles In 2016
Renegade X – Command & Conquer: Renegade FPS Fan Remake – Open Beta 5 Available, Adds Tiberian Sun Vehicles
Totem Arts has released the fifth open beta build for its freeware Command & Conquer: Renegade FPS/TPS remake, Renegade X. Renegade X is a tactical First and Third Person Shooter with Real Time Strategy elements, set in the Command & Conquer universe, in which players fight for two unique teams, manage their own economies, choose from over 30 weapons, 15 vehicles, and call in nuclear strikes, Ion Cannons, and airstrikes, and much more. Continue reading Renegade X – Command & Conquer: Renegade FPS Fan Remake – Open Beta 5 Available, Adds Tiberian Sun Vehicles
Here Is Super Mario Powered By NVIDIA’s HairWorks Tech In UE4 + Super Mario NVIDIA Flex Techdemo
YouTube’s member ‘CryZENx’ has shared two really interesting and fun Unreal Engine 4 demos. The first demo shows NVIDIA’s HairWorks tech applied in Super Mario. The second demo puts Super Mario into a Flex Tech demo, thus giving players the chance to mess around with NVIDIA’s fluid tech. Continue reading Here Is Super Mario Powered By NVIDIA’s HairWorks Tech In UE4 + Super Mario NVIDIA Flex Techdemo