Hello Games has released a new patch for No Man’s Sky, and revealed its complete changelog. According to the release notes, this patch fixes the most common crashes that have been reported, and addresses the corrupted saves files that players have been experiencing. Continue reading No Man’s Sky – Patch #3 changelog revealed, new major patch coming next week
This total conversion mod transforms Resident Evil 4 into a 2D side-scrolling action game for GZDooM
Modder ‘DooMero’ has shared with us a new video from his upcoming total conversion mod for Doom. This mod aims to transform Resident Evil 4 into a 2D side-scrolling action game. It looks cool, so be sure to watch the video. DooMero plans to release a demo, containing chapter 1-1, so stay tuned for more! Continue reading This total conversion mod transforms Resident Evil 4 into a 2D side-scrolling action game for GZDooM
Here is 30 minutes of gameplay footage from Forza Horizon 3
Microsoft showcased Forza Horizon 3 at this year’s Gamescom, and below you can find a video featuring almost 30 minutes of gameplay footage. Forza Horizon 3 will be released for both Xbox One and PC this September and will support cross-play between the two platforms. Enjoy! Continue reading Here is 30 minutes of gameplay footage from Forza Horizon 3
Star Citizen – Gamescom 2016 Live Game Demo Walkthrough
Cloud Imperium has released a new video, showcasing almost one hour of gameplay footage from Star Citizen’s Gamescom 2016 build. Star Citizen is powered by CRYENGINE, offers seamless exploration and looks glorious. Enjoy! Continue reading Star Citizen – Gamescom 2016 Live Game Demo Walkthrough
CRYENGINE 5.2 will fully support DX12, CRYENGINE 5.3 will support Vulkan
CRYENGINE fans, we’ve got some interesting news for you today. According to Crytek’s roadmap, CRYENGINE 5.2 (which will be made available in mid-August) will fully support DX12. Not only that, but the next version of CRYENGINE (5.3) – that is currently planned to be made available in mid-October – will support the Vulkan API. Continue reading CRYENGINE 5.2 will fully support DX12, CRYENGINE 5.3 will support Vulkan
PREY & Dishonored 2 – Gamescom 2016 Gameplay Teaser Videos
Bethesda has released two new gameplay teaser videos for PREY and Dishonored 2. Dishonored 2 is powered by the VOID Engine and is planned for a November 11th release, while PREY is powered by CRYENGINE and is scheduled for a 2017 release. Enjoy! Continue reading PREY & Dishonored 2 – Gamescom 2016 Gameplay Teaser Videos
N++ is coming to Steam on August 25th, STEINS;GATE is coming this September
Metanet Software has announced that N++ (N Plus Plus) is coming to Steam on August 25th. In addition, the Steam page of STEINS;GATE has went live, revealing a September 2016 release. Continue reading N++ is coming to Steam on August 25th, STEINS;GATE is coming this September
Gamescom 2016 Gameplay Walkthroughs – Shadow Warrior 2, Yooka-Laylee, Dawn of War 3 and more
IGN has shared some new gameplay videos for a number of games, and we thought you’d be interested in – at least some of – them. So, below you can view gameplay walkthroughs from the Gamescom 2016 builds of Shadow Warrior 2, Yooka-Laylee, Dawn of War 3, Sea of Thieves and Little Nightmares. Enjoy! Continue reading Gamescom 2016 Gameplay Walkthroughs – Shadow Warrior 2, Yooka-Laylee, Dawn of War 3 and more
Here is 9 minutes of gameplay footage from Piranha Bytes’ ELEX
Piranha Bytes showcased its new open-world action RPG title, ELEX, at this year’s Gamescom and YouTube’s ‘World of Piranha Bytes’ has captured 9 minutes of gameplay footage from it. ELEX is set against the backdrop of a brand new post-apocalyptic science fantasy universe that promises to immerse players in a vast, seamless game world full of interesting characters, mutated creatures, deep moral choices and of course, some thrilling action. The game is planned for a Q1 2017 release. Enjoy! Continue reading Here is 9 minutes of gameplay footage from Piranha Bytes’ ELEX
Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs
During Gamescom 2016, Microsoft showcased the PC version of Gears of War 4, and HomeCinema-FR was able to capture its graphics settings. The good news here is that The Coalition has included a huge number of options that PC gamers can tweak. Not only that, but Gears of War 4 will support Async Compute, Tiled Resources, Multi-GPUs and Dynamic Resolution Scaling. You can view all of Gears of War 4’s PC graphics settings below! Continue reading Gears of War 4 – PC Graphics Settings revealed, supports Async Compute, Tiled Resources & MultiGPUs