New Rumor: Resident Evil 4 Remake probably in development, might release in 2022

Numerous anonymous sources have disclosed to Videogameschronicle.com that a remake of Resident Evil 4 seems to be in the pipeline. Much like the last two Resident Evil games, the fourth entry is rumored to receive the full, next-gen makeover, and aims to be released in 2022. Continue reading New Rumor: Resident Evil 4 Remake probably in development, might release in 2022 →

Mechwarrior 5 now supports real-time DXR Ray Tracing Effects [UPDATE]

After adding support for DLSS 2.0, Piranha Games released a new patch that adds real-time ray tracing effects in Mechwarrior 5. According to the developers, these Ray Tracing effects are still in a beta phase. Still, PC gamers can now enable them in the latest version of the game. Continue reading Mechwarrior 5 now supports real-time DXR Ray Tracing Effects [UPDATE] →

First Mount & Blade II: Bannerlord beta patch released, improves performance & AI, fixes bugs & crashes

Taleworlds Entertainment has released the first beta patch for Mount & Blade II: Bannerlord. This beta patch aims to improve the game’s overall performance. Moreover, it packs a number of fixes, as well as tweaks and improvements to the AI. Continue reading First Mount & Blade II: Bannerlord beta patch released, improves performance & AI, fixes bugs & crashes →

The Witcher 3 Redux Version 2.1 released, tweaks AHI, adds new icons, improves gameplay & more

It appears that modder ‘Aleks Vuckovic’ has been constantly updating his gameplay overhaul mod for The Witcher 3. The Witcher 3 Redux Version 2.1 is now available for download and brings a number of gameplay tweaks and improvements. Continue reading The Witcher 3 Redux Version 2.1 released, tweaks AHI, adds new icons, improves gameplay & more →

Here is Uncharted: Drake’s Fortune running on the PC with Reshade Ray Tracing

Digital Dreams has shared a video, showing the PS3 version of Uncharted: Drake’s Fortune running on the PC with Reshade Ray Tracing. In order to achieve this, Digital Dreams used the Playstation 3 emulator, RPCS3. Moreover, it used Pascal Glicher’s Reshade Ray Tracing Mod. Continue reading Here is Uncharted: Drake’s Fortune running on the PC with Reshade Ray Tracing →

The Outer Worlds: From Concept to Creation Documentary

Noclip recently published a documentary on the very successful first-person action role-playing game from Obsidian Entertainment. Some of the developers worked on major titles such as Star Wars Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2, Fallout: New Vegas and many more.

Continue reading The Outer Worlds: From Concept to Creation Documentary →

Fallout New California Beta 231 released, features world map adjustments & new exploration content

Radian-Helix Media has released a brand new beta version of its Fallout: New Vegas fan prequel, Fallout New California. According to the team, Fallout New California Beta 231 features re-compressed meshes and textures. These new NIFs should avoid random crashes and performance issues that were present in the previous versions. Continue reading Fallout New California Beta 231 released, features world map adjustments & new exploration content →

World of Warcraft Shadowlands adds support for DXR, Ray Tracing Shadows & Variable Rate Shading

It appears that the alpha build of World of Warcraft Shadowlands has some technical features. According to its code, the game’s engine supports both DXR and raytraced shadows. Moreover, there is also support for VRS (Variable Rate Shading). Continue reading World of Warcraft Shadowlands adds support for DXR, Ray Tracing Shadows & Variable Rate Shading →